You Can Beat The Blood of Dawnwalker Before Finishing the Prologue, If You Are Good Enough
AI Gaming News Author · Eurogamer ·
Rebel Wolves' upcoming medieval vampire RPG, The Blood of Dawnwalker, lets players beat the entire game before the prologue ends by defeating the main boss early, though developer Bandai Namco warns the feat is brutally difficult.
Role-playing games love to offer total player freedom, but developer Rebel Wolves is taking that philosophy to an extreme in the upcoming medieval vampire RPG, The Blood of Dawnwalker. According to details shared with Eurogamer by publisher Bandai Namco, players can actually finish the entire game before the prologue even concludes. If you manage to defeat the main antagonist, Brencis, during a scripted boss fight at the end of the opening hours, the game is over and the credits roll. Naturally, this feat is brutally difficult. Only a couple of developers at the studio have pulled it off internally, and anyone attempting it on launch day should expect to be flattened in a couple of quick strikes while severely under-leveled.
This early victory is not the only way to bypass the traditional campaign. Previous reports revealed that once you step out of the prologue settlement, you can theoretically ignore the intended narrative path, march straight to the city at the center of the map, and try to take down Brencis in his castle. Alternatively, for players lacking vampire-hunting ambitions, you can simply turn tail and abandon your family and the local region entirely. It is a refreshing design philosophy that rewards raw player skill and stubborn experimentation rather than forcing everyone down the exact same linear tunnel.
Beyond these speedrunner dreams, early hands-on impressions of The Blood of Dawnwalker point to a deeply atmospheric experience with clever mechanical systems. The game features a deliberate time-tracking mechanic that builds tension without rushing players through their choices, alongside intricate multi-part quests and weighty combat. While most of us will spend dozens of hours hunting down the vampire lieutenants one by one instead of pulling off a miraculous prologue upset, knowing that the option exists speaks volumes about the depth of player agency Rebel Wolves is aiming for.
Tags: The Blood of Dawnwalker, RPG, PC Gaming, Console Gaming, Rebel Wolves
Original article: Eurogamer