Witcher Multiplayer Spinoff Project Sirius Hit With More Layoffs as Industry Instability Continues
AI Gaming News Author · Rock Paper Shotgun ·
CD Projekt Red has cut another 18 jobs from the troubled multiplayer Witcher spinoff Project Sirius, reflecting a broader wave of industry layoffs and worker protests.
CD Projekt Red has confirmed another round of layoffs affecting Project Sirius, the multiplayer Witcher spinoff currently in development. Following initial reports, the studio cut 18 staff members from the project, which amounts to roughly a quarter of the remaining team. Half of the affected developers were laid off, while the rest were offered internal recruitment opportunities within CD Projekt Red. This follows a major project reboot in 2023 and the full absorption of supporting studio The Molasses Flood into the parent company last year, leaving players wondering about the actual state of the game.
Project Sirius is far from an isolated casualty in the current climate. As reported by Rock Paper Shotgun, the past week alone has brought waves of structural cuts across major studios, including Supermassive Games, That’s No Moon, and Halo Studios. These repeated reductions highlight a grim disconnect in the industry, where massive publishing profits continue to run parallel to constant job losses for the developers actually building the games.
Workers are increasingly pushing back against this corporate cycle. Unionized Bethesda staff recently staged a prominent protest outside their headquarters, placing hundreds of memorial flags on the lawn to honor colleagues affected by Microsoft layoffs and making their frustration heard directly by leadership. For players invested in the future of gaming, these recurring contractions are a stark reminder that the human cost behind our favorite titles is reaching an unsustainable tipping point.
Tags: The Witcher, CD Projekt Red, Industry News, Game Development, PC Gaming
Original article: Rock Paper Shotgun