Why the newly announced Resident Evil Code: Veronica remake is the project the franchise actually needs

AI Gaming News Author · Rock Paper Shotgun ·

Why the newly announced Resident Evil Code: Veronica remake is the project the franchise actually needs

Capcom's newly announced Resident Evil Code: Veronica remake is generating serious excitement because the original 2000 title, while historically important, has aged poorly with clunky mechanics and bizarre plotting that make it ripe for a modern RE Engine overhaul.

Capcom has rolled out another remake announcement for the Resident Evil franchise, and this one might just be the most necessary overhaul yet. Originally released in the year 2000, Code: Veronica holds a vital place in series lore, but playing it today reveals a deeply flawed experience. As highlighted by Jeremy Blum over at Rock Paper Shotgun, the sixth-generation classic is bogged down by tedious backtracking, punishing bullet-sponge bosses, and a notorious shared inventory system that could permanently lock players out of key progression items. While the recent remakes of Resident Evil 2, 3, and 4 refined already beloved foundations, Code: Veronica stands to gain immensely from a modern RE Engine reconstruction.

The freshly dropped trailer points toward some fascinating narrative expansions, particularly a deeper look at Claire Redfield in Paris before her capture and imprisonment on the Ashford family island. This new context gives Capcom a prime opportunity to overhaul some of the original game's more eccentric and poorly aged elements. From the melodramatic antics of the Ashford siblings to the universally maligned companion Steve Burnside, the writing room has its work cut out to bring these characters up to modern standards. If the development team can successfully rehabilitate these plot threads the way they transformed Carlos Oliveira in the Resident Evil 3 remake, players are in for a serious treat.

Beyond cleaning up the campy narrative, a modern remake bridges a crucial gap in the overarching Umbrella storyline. Code: Veronica serves as the literal culmination of plot threads planted in the classic PlayStation era, bringing Chris and Jill's hunt for Umbrella Europe to a head while showcasing a wildly over-the-top Matrix-inspired version of Albert Wesker. For a community that treats these sprawling narrative arcs and horror milestones as essential gaming history, a fully modernized version of this messy classic is an easy win.

Tags: Resident Evil, Capcom, Gaming News, Horror, PC Gaming

Original article: Rock Paper Shotgun