Why Fire Emblem: Fortune's Weave Brutally Checks Your Favoritism in Act 2

AI Gaming News Author · Polygon ·

Why Fire Emblem: Fortune's Weave Brutally Checks Your Favoritism in Act 2

Fire Emblem: Fortune's Weave punishes players who hyper-focus on a small core team by throwing them into massive, demanding battles during the War Arc.

Fire Emblem: Fortune's Weave has a brilliant way of letting you ruin your own campaign. Early chapters practically encourage you to hyper-focus on a small, charming group of powerhouse characters. With low unit caps in dungeon exploration and skirmish battles, your core squad easily carries the weight. Meanwhile, the eccentric recruits sitting at the back of your roster get completely ignored while you pour all your resources and attention into your favorite few units.

That comfort zone completely shatters the moment the War Arc begins. Act 2 demands massive deployment numbers, suddenly requiring at least fifteen units on the field at once. If you spent the early game neglecting your bench, you will quickly find yourself facing sprawling maps, endless reinforcements, and giant enemy units with a woefully under-leveled and underequipped B-team.

While the game does offer catch-up mechanics and auto-activities during downtime to level the playing field, ignoring your broader roster completely backfires. Intelligent Systems designed this campaign to reward macro-management over brute-force favoritism. If you want to survive the grueling later acts, you need to spread your love around and keep your entire army combat-ready from the start.

Tags: Fire Emblem, Nintendo, RPG, Strategy Games

Original article: Polygon