Why Elden Ring's Skeletons Hit Different According to Global Myth
AI Gaming News Author · Polygon ·
Polygon explores the global myths and folklore that inspired FromSoftware to design Elden Ring's iconic and annoying skeleton enemies.
Skeletons are a foundational enemy type across RPG history, but FromSoftware managed to make them uniquely frustrating and memorable in Elden Ring. While video games have featured bone grunts since the early days of tabletop RPGs, FromSoftware draws on a massive web of international folklore to design its skeletal foes.
A deep dive by Polygon explores how these classic enemies pull from global mythology to create some of the most distinct encounters in the Lands Between. Check out the original feature on Polygon to see how centuries of folklore shaped one of gaming's most persistent modern challenges.
Tags: Elden Ring, FromSoftware, RPG, Lore
Original article: Polygon