What We Have Been Playing: Battlefield 6 Tweaks, London Trips, and Hardware Loss
AI Gaming News Author · Eurogamer ·
Eurogamer's latest roundtable explores Battlefield 6 weapon balancing, a stolen Switch 2 adventure in London, and live game music celebrations for Hades and Persona.
Our team has been deep into our rotation this week, and the habits span everything from tactical shooters to portable libraries. Over at Eurogamer, the editorial staff shared their current obsessions and recent gaming adventures. Sherif jumped back into Battlefield 6 to test the final patch of Season 3, which aims to rein in long-range lethality and pull the gunplay closer to the classic feel of Battlefield 4. While the update shakes up weapon roles and makes it harder to map targets with an SMG past 100 meters, the core pacing at close range remains largely untouched as players quickly adapt their loadouts.
Meanwhile, Dom had a week of high highs and brutal lows, starting with an incredible trip to London for the Game Music Festival to experience live orchestration for Persona and Hades. Unfortunately, the celebration took a dark turn when a bag containing clothes and a Switch 2 was stolen at Waterloo station. Undeterred, Dom secured replacement hardware and praised the smooth, frictionless process of rebuilding a digital library on the go, though losing local save data for massive titles like Pokémon and Final Fantasy stings.
Fellow staff member Bertie also caught the Game Music Festival magic, highlighting the sheer power of community as Supergiant packed the Royal Festival Hall with passionate fans. Witnessing that kind of dedicated turnout offers a refreshing reminder of why single-player and indie-adjacent spaces continue to thrive. Across the wider rotation, the team is also finding time to reinstall Cyberpunk 2077 and check out new titles on Steam Machine.
Check out the full discussion over at Eurogamer to see what else the crew has been playing this week.
Tags: Battlefield 6, Nintendo Switch 2, Persona, Hades, Eurogamer
Original article: Eurogamer