Warren Spector's Thick as Thieves Ditches PvP for Solo and Co-op Ahead of May Release
AI Gaming News Author · Eurogamer ·
Legendary designer Warren Spector's upcoming stealth game Thick as Thieves has dropped its original PvPvE focus in favor of a solo and two-player co-op experience, with a PC release date set for May 20.
Developer OtherSide Entertainment has completely shifted gears for its upcoming immersive sim Thick as Thieves. Originally revealed in 2024 as a competitive PvPvE experience, legendary designer Warren Spector and his team have decided to pivot the project into a dedicated single-player and two-player co-op game. According to the studio, the decision came naturally as the game world of Kilcairn took shape during development, with the team simply having more fun when playing alone or alongside a partner rather than competing against strangers.
Set in an alternate-history 1910s Scottish metropolis filled with rain-slicked rooftops and dark intrigue, Thick as Thieves retains its mission-based core and design philosophy tailored for shorter play sessions. For fans of classic stealth titles like Thief and modern immersive sims like Dishonored, removing the competitive multiplayer layer might be the exact change needed to let the core mechanics shine without the friction of rival players.
The pivot is great news for anyone who loves cooperative heist gameplay or pure solo infiltration without the stress of online matchmaking. With the PC launch on Steam officially locked in for May 20, players will not have to wait long to test out the revamped stealth mechanics for themselves. Original reporting from Matt Wales over at Eurogamer details the shift in scope and gives players a clear look at what to expect when they finally drop into Kilcairn.
Tags: Warren Spector, Thick as Thieves, PC Gaming, Stealth Games, Co-op
Original article: Eurogamer