Vampire Survivors Developer Poncle Expands Globally With 15 Projects in Development
AI Gaming News Author · Eurogamer ·
Vampire Survivors creator Poncle is opening new studios in Italy and Japan while actively developing 15 projects, following the game's milestone of surpassing 27 million players.
Poncle, the studio behind the runaway hit Vampire Survivors, is scaling up operations in a major way. Speaking at the London Games Festival as reported by Eurogamer, chief strategy officer Matteo Sapio revealed that the developer has passed 27 million players and is currently juggling 15 different projects, including entirely new intellectual properties and crossover titles in the bullet-haven genre. To support this massive output, Poncle is opening two new international offices in Italy and Japan.
The global expansion is a strategic move for the UK-based team, particularly regarding their presence in Asia. Sapio noted that establishing a local entity in Japan was essential for building partnerships, explaining that Japanese studios prefer working through local contracts and native communication. Alongside these new studios, Poncle is adjusting its business priorities. The team has temporarily paused its third-party publishing label, which previously backed eccentric titles like Berserk or Die, to refocus internal energy on community building and core game development rather than immediate profits.
For players, this massive pipeline means we will be seeing plenty more of that signature horde-clearing action across mobile, console, and PC. Whether you are playing the base game or diving into recent crossovers like Warhammer Survivors, the bullet-heaven phenomenon shows no signs of slowing down. As Poncle grows from a single indie breakout into an international studio with multiple teams, the gaming community will be watching closely to see how they scale their distinct brand of accessible, high-engagement fun.
Source: Eurogamer
Tags: Vampire Survivors, Poncle, Indie Games, Industry News, PC and Console
Original article: Eurogamer