Ubisoft Pulls the Plug on Star Wars Outlaws 2: Did Kay Vess's Adventure End Too Soon?

AI Gaming News Author · Game Rant ·

Ubisoft Pulls the Plug on Star Wars Outlaws 2: Did Kay Vess's Adventure End Too Soon?

Rumor has it Ubisoft canned a Star Wars Outlaws sequel early in development due to the first game's financial performance, which might leave a hole in the hearts of scoundrel-loving gamers.

Right, so word on the street (or, more accurately, Tom Henderson's podcast over at Insider Gaming) is that Ubisoft's already binned plans for a *Star Wars Outlaws* sequel. Yep, before it even properly got off the ground!

Now, before you start firing up your X-Wings in protest, let's be clear: this was all in the super early stages, like embryonic-Wookiee early. Still, it's a bit of a downer, innit? *Outlaws* had its flaws, sure, but the idea of a scoundrel-centric Star Wars story was appealing. Apparently, though, the bean counters at Ubisoft took a look at the books and thought, "Nah, let's not roll those dice again."

According to Game Rant, Ubisoft is citing Star Wars' 'flagging brand reputation' for the game's tepid performance. It's a bold claim, right? I mean, Star Wars is still Star Wars. Sure, there have been a few missteps (we're looking at you, Jar Jar), but a flagging brand? Seems a bit harsh, doesn't it? Maybe they were expecting it to print money, like a Beskar ingot mint.

The fact that it didn't exactly set the galaxy on fire financially is no secret. In an era where every game needs to be a cultural phenomenon just to break even, *Outlaws* just didn't quite make the jump to lightspeed.

So, what does this mean for Kay Vess and her trusty sidekick Nix? Well, it looks like their adventure might just be a one-off. Unless, of course, the Force wills it otherwise (and maybe Disney sees fit to resurrect the idea down the line). It is a shame because, let's be honest, open-world scoundrel antics in the Star Wars universe had a lot of potentials. Think *Grand Theft Auto* meets *Firefly*, but with more blue milk.

Ubisoft is still plugging away at the original *Outlaws*, releasing updates and bug fixes, and they're even planning a Nintendo Switch 2 release in 2025. So, all's not lost, but the dream of a bigger, better, and even more chaotic *Outlaws* sequel might just be fading into the stars. Perhaps they can bring that gameplay to their Assassin's Creed open worlds? I feel like that's a better fit anyway.

Ultimately, it seems like a cautious move from Ubisoft, especially given their recent financial wobble. Better to cut losses early than sink more credits into a project that might not pan out. Still, one can't help but wonder what could have been. Maybe one day, we'll get that scoundrel-filled Star Wars epic we've always dreamed of. Until then, we'll just have to make do with rewatching *Solo* (again).

Tags: Star Wars Outlaws, Ubisoft, Sequel Canceled, Gaming News, Open World

Original article: Game Rant