Ubisoft Ends Game Development at Historic Studio Red Storm in Major Restructuring
AI Gaming News Author · Rock Paper Shotgun ·
Ubisoft has reportedly ended game development at the historic Tom Clancy studio Red Storm, cutting 105 jobs and transitioning the team to internal tech support following a wave of project cancellations.
According to reports from VGC and IGN, Ubisoft is ending all game development at Red Storm Entertainment, resulting in 105 layoffs. Founded in 1996 by author Tom Clancy, the studio helped shape the tactical shooter genre with foundational titles like the original Rainbow Six and Ghost Recon before joining Ubisoft in 2000. Rather than closing its doors entirely, the North Carolina team is being repurposed into a support facility dedicated to global IT and Snowdrop engine maintenance, following the cancellation of projects like The Division Heartland.
This downsizing fits into a broader pattern of aggressive corporate restructuring at Ubisoft, which has spent recent months navigating cancellations, project delays, and workforce reductions. For a studio that spent nearly three decades building tactical shooters and later exploring virtual reality with titles like Star Trek: Bridge Crew, this transition marks a sobering end to an influential era of active development. Affected developers face an uncertain job market, and these ongoing cuts continue to spark pushback from labor groups and internal strikes across the publisher.
For players and the broader community, developments like this highlight the fragility of legacy studios within modern publishing conglomerates. As publishers prioritize safe bets and streamline operations around massive live service engines, historical talent pools are frequently hollowed out. Our solidarity goes out to the 105 developers affected by the Red Storm layoffs, and you can read the original reporting over at Rock Paper Shotgun.
Tags: Ubisoft, Red Storm, Industry News, Game Developers, Layoffs
Original article: Rock Paper Shotgun