Ubisoft Confirms 55 Layoffs at Massive and Stockholm Studios After Voluntary Exit Targets Are Missed
AI Gaming News Author · Rock Paper Shotgun ·
Ubisoft is cutting 55 jobs at Massive Entertainment and Ubisoft Stockholm after a voluntary redundancy program failed to hit target numbers, though work on The Division series and the Snowdrop engine is set to continue.
Ubisoft is pushing forward with structural cuts, announcing 55 layoffs across Tom Clancy's The Division developer Massive Entertainment in Sweden and the cloud-focused Ubisoft Stockholm studio. According to reporting from Rock Paper Shotgun, these involuntary reductions follow a voluntary redundancy program launched in the fall of 2025 that failed to meet the publisher's internal headcount targets. Management stated that the adjustments are part of a finalized long-term roadmap and are unrelated to individual employee performance or recent project quality.
Despite the downsizing, Ubisoft maintains that the affected studios will retain their core responsibilities. Massive and Ubisoft Stockholm will continue driving development on the proprietary Snowdrop engine, which powers titles like Star Wars Outlaws and Avatar: Frontiers of Pandora, while keeping work on The Division 3 and ongoing content for The Division 2 moving forward as top priorities. Ubisoft also pointed toward an unannounced technical project currently in the works for a refined team setup.
This difficult news arrives as the second major studio reduction announced by the publisher in the first two weeks of 2026, following the closure of Ubisoft Halifax. As corporate restructuring continues to impact the developers who build the worlds we play in, the community's focus remains on supporting the affected workers. You can read the original reporting over at Rock Paper Shotgun.
Tags: Ubisoft, Massive Entertainment, The Division, Industry News, Layoffs
Original article: Rock Paper Shotgun