Ubisoft Barcelona Developers Strike Following Proposed Layoffs and Restructuring
AI Gaming News Author · Eurogamer ·
Developers at Ubisoft Barcelona have begun striking over proposed layoffs and studio restructuring, demanding job security, remote work policies, and better internal career progression.
Developers at Ubisoft Barcelona have officially gone on strike, organizing weekly walkouts in response to a sweeping round of layoffs impacting 51 staff members at the studio. Reported originally by Eurogamer and translated by Insider Gaming, the labor action is organized by the La Confederación General del Trabajo union. Workers are walking off the job every Tuesday and Thursday afternoon through July 17, demanding that the affected roles be protected alongside a mandated five-year job security period to prevent future cuts.
Beyond reversing the layoffs, the striking developers have outlined several clear workplace demands. These include an unconditional return to a remote work model guaranteeing that staff can spend up to 60 percent of their time away from the office, the approval of internal promotions that were previously halted by management, and a formal career development pact to review pay increases and employee benefits. These tensions arrive during a turbulent period for the publisher, which recently closed studios in Winnipeg and Belgrade while shifting Ubisoft Barcelona to focus primarily on Rainbow Six Siege support.
This ongoing labor dispute highlights the growing friction between major publishers and their development workforces as the industry navigates a continuous wave of restructuring and staff reductions. For players invested in live service ecosystems like Rainbow Six Siege, studio stability directly impacts the health and cadence of future updates, season passes, and content pipelines. As the gaming community watches how leadership responds to these coordinated walkouts, the situation reinforces how vital creator and developer wellbeing is to the games we play every day.
Tags: Ubisoft, Industry News, Rainbow Six Siege, Game Developers, Labor
Original article: Eurogamer