Two More Senior Executives Depart Xbox Amid Ongoing Leadership Shuffle
AI Gaming News Author · Eurogamer ·
Xbox has lost two more long-serving executives with the departures of Lori Wright and Haiyan Zhang, continuing a wave of high-profile leadership changes at Microsoft.
The leadership transition at Microsoft continues as two more long-serving executives announce their departures from the Xbox division. Lori Wright, who served as corporate vice president of partnerships, business development, and marketing, and Haiyan Zhang, the general manager of gaming AI at Xbox, have both left the company after tenures lasting over a decade. Wright shared her appreciation for her time at Microsoft on LinkedIn, while Zhang confirmed a move to Netflix to join their expanding gaming division. These high-profile exits come on the heels of several major leadership changes across the brand.
The departures follow the recent retirement of longtime Xbox CEO Phil Spencer and the exit of Sarah Bond, a series of shifts that have reshaped the executive structure at the top of Microsoft gaming. Asha Sharma has stepped in as the newly announced gaming CEO, taking the reins just as the company prepares for its next hardware generation. Amid these organizational changes, Xbox has already begun teasing its hardware future, including details on its next-generation console codenamed Project Helix, which aims to bridge console and PC gaming ecosystems.
While industry observers often read deeply into executive departures during transitional periods, the leadership team is clearly pivoting toward a new era. With Microsoft increasingly positioning itself as a cross-platform publisher and navigating competition across PC storefronts and console hardware, the new leadership faces the challenge of guiding the ecosystem through its next phase. For a deeper look into the original report and full statements from the departing executives, you can check out the coverage on Eurogamer.
Source: Eurogamer
Tags: Xbox, Microsoft, Industry News, Gaming Leadership
Original article: Eurogamer