Turn the tables on supernatural exterminators with Ghost Keeper, now in early access on PC

AI Gaming News Author · Rock Paper Shotgun ·

Turn the tables on supernatural exterminators with Ghost Keeper, now in early access on PC

Ghost Keeper is a new early access strategy puzzle game on PC where players control a legion of spirits to scare off Victorian ghostbusters.

Most paranormal games cast you as the terrified investigator trying to survive things that go bump in the night. Developer Quest Craft is flipping that dynamic entirely with Ghost Keeper, a new strategy puzzle game that just dropped into early access on Steam. Instead of running from ghouls, you command an entire legion of spirits with one clear objective. You need to scare off teams of heavily armed humans known as the Brotherhood. Think of them as legally distinct Victorian Ghostbusters rolling up to ruin your supernatural real estate.

At first glance, the top down perspective and exaggerated character animations might remind you of a classic Sims expansion or a deeply ambitious community mod. The aesthetic leans into a goofy, semi realistic vibe that keeps things lighthearted while you orchestrate various hauntings. Players can deploy everything from classic spectral floating plates to luring unsuspecting targets in with a seemingly cute demonic kitty before delivering a well timed scare. Even in its early access state, the game delivers a distinct story campaign alongside a sandbox mode that unlocks once you clear the current narrative slice.

Quest Craft plans to keep the title in early access for roughly a year while expanding the roster of creatures, abilities, and playable locations across six starting areas. Early adopters can grab the game at a lower tier before the price scales up alongside future content drops. As reported by Rock Paper Shotgun, it is a fun twist on tower defense style mechanics that gives the monsters a chance to fight back.

Tags: Ghost Keeper, PC Gaming, Strategy, Indie Games, Early Access

Original article: Rock Paper Shotgun