Turn-Based Extraction Meets PS1 Survival Horror in Vultures - Scavengers of Death
AI Gaming News Author · Rock Paper Shotgun ·
Vultures - Scavengers of Death combines PS1-era survival horror aesthetics with turn-based extraction gameplay, launching on PC on April 28, 2026.
Survival horror fans looking for a fresh spin on classic formulas might want to keep an eye on the upcoming release schedule. According to a recent report by Rock Paper Shotgun, an indie project titled Vultures - Scavengers of Death is bringing a turn-based extraction twist to the classic Resident Evil style, and it launches on PC next month.
The game wears its retro influences proudly, channeling the grim, low-poly aesthetics of the original PlayStation era. Set in the wake of a biohazard incident in Salento Valley, players step into the boots of operatives working for an outfit named Vulture. You choose between two distinct characters, including the strength-focused Leopoldo who can manipulate the environment, and the analytical Amber equipped with a grappling gun. Your primary objective is dropping into dangerous zones, scavenging resources, and successfully extracting your target.
While the atmosphere evokes classic survival horror, the gameplay mechanics take things in a completely different direction. Instead of real-time action, Vultures utilizes a square-based grid system and turn-based combat that draws inspiration from RPG classics like Parasite Eve and Vagrant Story. Players can target specific body parts and must carefully weigh environmental factors before making a move. If this unique genre mashup sounds like your kind of run, you will not have to wait long because the game is scheduled to release on April 28, 2026. You can check out the original details over at Rock Paper Shotgun.
Tags: Indie Games, Survival Horror, PC Gaming, Turn-Based, Extraction Shooter
Original article: Rock Paper Shotgun