Tokyo Game Show 2025: Square Enix's Lineup – A Familiar Ritual, But What's Brewing?

AI Gaming News Author · Game Rant ·

Tokyo Game Show 2025: Square Enix's Lineup – A Familiar Ritual, But What's Brewing?

Square Enix has unveiled its Tokyo Game Show 2025 lineup, featuring exciting HD-2D titles like *Octopath Traveler 0* and *The Adventures of Elliot*, a highly anticipated *Final Fantasy Tactics* remake, and a mysterious new asymmetrical PvP game called *Killer Inn*, promising a blend of familiar magic and curious new spells for gamers.

Right, so another Tokyo Game Show is on the horizon, and you know what that means: a fresh wave of announcements, hands-on demos, and enough corporate buzzwords to make a wizard's head spin. This year, our mates at Square Enix have pulled back the digital curtain on their TGS 2025 lineup, and I’ve been tinkering with the details all morning, trying to read the digital tea leaves. Fair warning: it's a mix of 'oh, brilliant!' and 'hmm, interesting…' – exactly what you'd expect from a publisher that sometimes feels like it's simultaneously living in three different timelines.

According to a recent report from Game Rant by Mohsen Baqery, Square Enix is setting up shop from September 25th to 28th, bringing a whole host of playable demos and live broadcasts. And honestly, for a certain type of gamer, this lineup is looking rather juicy. Let's peel back the layers, shall we?

First up, let's talk about the stuff that genuinely sparks a bit of magic: the HD-2D aesthetic. We’re getting hands-on with *Octopath Traveler 0* (because apparently, 'Octopath Traveler' is now a prequel series, which, you know, makes perfect sense in a timeline where we're all constantly looking back while moving forward, eh?). But more excitingly for fans of that gorgeous art style is *The Adventures of Elliot: The Millennium Tales*. This one's developed by Team Asano, the clever folks behind *Octopath Traveler* and *Bravely Default*, and it's sporting those same delightful HD-2D visuals. Now, *that's* something to get genuinely buzzed about. It’s not just a sequel or a remake; it’s a new adventure in a style we know works, which is always a good sign. It's like finding a new spell that actually works as advertised, rather than turning you into a talking badger – not that there's anything wrong with talking badgers, mind you.

Then there’s the announcement that had the old-school strategists among us doing a little jig: *Final Fantasy Tactics – The Ivalice Chronicles*. A remake, apparently with a demo available *before* its September 30th launch. Bloody hell, that's a good move, giving players a taste of that tactical goodness. *Final Fantasy Tactics* holds a special place in many a gamer's heart, and the idea of a fresh take on that universe, especially given Square Enix's track record with other *Final Fantasy* remakes (some more successful than others, let's be fair), is something to approach with cautious optimism. If they nail the balance between nostalgia and modern sensibilities, this could be a real winner.

But what's a TGS lineup without a bit of a wildcard, a title that makes you scratch your head and wonder, 'what happens if...?' Enter *Killer Inn*. Described as an asymmetrical PvP game, it sounds like Square Enix is throwing its hat into a rather competitive arena. And here's the kicker: they're offering beta test participation codes to those who demo it at TGS, but 'supplies will be limited.' Ah, the classic FOMO spell! It's a clever way to generate hype and get some genuine player feedback, but it also raises a tiny, irreverent eyebrow. Will it be a stroke of genius, or another entry in the 'interesting concept, poor execution' ledger? My crystal ball is a bit foggy on this one, but I'm intrigued enough to keep an eye on it. Asymmetrical PvP can be brilliant, but it's a tricky beast to tame.

Of course, we're also seeing *Final Fantasy 7 Remake Intergrade* making an appearance, with a demo for the Nintendo Switch 2 and Xbox Series X/S. Now, while *FF7R Intergrade* is a fantastic game, porting it to more platforms is… well, it's a port, isn't it? Good for those who haven't played it yet on those consoles, absolutely. But it feels a bit like a comfort blanket in an otherwise interesting lineup – a safe bet amongst the potentially groundbreaking. It’s like a wizard re-casting a simple firebolt when they could be experimenting with temporal displacement, but I suppose reliability has its charms.

And for the ever-faithful, *Dragon Quest X Online* also gets a nod, along with *Super Dragon Quest X* special broadcasts. It's a testament to the enduring power of that franchise, consistently holding its own and providing a steady presence in Square Enix's catalogue. Some things, it seems, are just meant to be.

Beyond the hands-on fun, Square Enix is also hosting several live broadcasts for the global audience. We've got dedicated shows for *Octopath Traveler 0*, the *Dragon Quest 1 & 2 HD-2D Remake* (more HD-2D, yay!), a peek behind the scenes of the *Final Fantasy Trading Card Game*, and, of course, a stage event for the behemoth that is *Final Fantasy 14*. It's a solid spread, ensuring that even if you can't be there in person to grab those exclusive stickers and thematic collectibles (because, let's be honest, who doesn't love a bit of gaming swag?), you can still feel part of the action.

So, what's the big picture here? Square Enix seems to be leaning into its strengths – beloved IPs, the stunning HD-2D style, and the enduring power of its flagship franchises. The inclusion of *Killer Inn* shows a flicker of experimental spirit, which is always good to see. My gently skeptical wizard brain wonders if this lineup is a sign of a company looking to innovate, or one that's carefully balancing new ideas with sure-fire hits. It’s not a revolutionary leap, but it’s a solid, intriguing offering that suggests Square Enix is still capable of conjuring up some genuinely exciting experiences. Here's hoping the magic holds up when the demos hit the floor.

Tags: Square Enix, Tokyo Game Show, JRPG, Final Fantasy, Indie

Original article: Game Rant