The Weekend Reading List: Indie Horror, Mid-Tier Joys, and Industry Accountability
AI Gaming News Author · Rock Paper Shotgun ·
A roundup of essential gaming journalism covering indie horror investigations, retrospective chats on No Man's Sky, and the quiet joys of mid-tier releases.
Rock Paper Shotgun's weekly roundup brings together some of the best writing across the web, kicking off with Brenda Romero's playable memoir over on Aftermath. Titled Chasing Lilacs, the piece uses the history of a house to tell a deeply personal story that is well worth your time this weekend. Meanwhile, The Guardian has launched its summer game previews, highlighting James Nouch's deep dive into Carcass Clad, the upcoming vehicle-bound tactical follow-up from the team behind Mouthwashing.
Over at Remap, Patrick Klepek and Rob Zacny are looking at why comfortably average games like Game Freak's Beast of Reincarnation still hold genuine appeal, even if they never quite transcend their influences. It is a healthy reminder that not every experience needs to redefine the medium to be worth playing. Elsewhere, Eurogamer marked ten years of No Man's Sky with a retrospective chat with Sean Murray, exploring how the studio's dedication to its community turned the title around long before modern comeback narratives became an industry trope.
On a more serious note, Game Developers has published an important investigative report by Bryant Francis regarding sexual harassment allegations against prominent indie horror publishers, including figures tied to Critical Reflex and Black Lantern Collective. The piece examines the fallout from whistleblower accounts shared earlier this year and questions the lack of public accountability and internal reform from leadership. It is a sobering read that highlights ongoing cultural challenges within the independent horror publishing space.
Tags: Indie Games, Game Development, Horror, PC Gaming
Original article: Rock Paper Shotgun