The Real Reason the Bloodborne Remake Never Happened, According to a New Report
AI Gaming News Author · IGN South Africa ·
A new Bloomberg report covered by IGN South Africa reveals that Bluepoint Games pitched a Bloodborne remake last year with Sony's approval, but the project was ultimately blocked by FromSoftware.
For years, the gaming community has pointed the finger squarely at Sony for withholding a modern update or sequel to 2015's beloved PlayStation 4 classic, Bloodborne. A new report from Bloomberg, however, flips that narrative on its head. According to reporting detailed by IGN South Africa, it turns out that Bluepoint Games pitched a full Bloodborne remake last year with Sony's blessing, only for the project to be turned down by original developer FromSoftware.
The revelation came to light as part of a deeper look into the recent, sudden closure of Bluepoint Games. Before the studio was shuttered, its team had been struggling to pivot toward live service development under Sony, including an unreleased cooperative God of War project centered on Atreus that was ultimately canceled in early 2025. Seeking a return to its roots of crafting celebrated single player experiences, Bluepoint naturally set its sights on modernizing Bloodborne. While platform holder Sony was reportedly on board with the pitch, FromSoftware ultimately declined to move forward.
For players who have spent nearly a decade begging for a 60 frames per second patch, a PC port, or a full console remaster, the news is a bittersweet pill to swallow. It clears up persistent industry rumors while dashing hopes that a remake was hiding just around the corner. While the community will likely keep pushing for a return to Yharnam across every new hardware generation, this inside look proves that the barriers to bringing back legacy titles are often far more complex than simple corporate stubbornness.
Tags: Bloodborne, Bluepoint Games, FromSoftware, Sony, Gaming News
Original article: IGN South Africa