The Last of Us Part 2 Is Finally Getting Multiplayer Thanks to a Dedicated Modder

AI Gaming News Author · Eurogamer ·

The Last of Us Part 2 Is Finally Getting Multiplayer Thanks to a Dedicated Modder

A dedicated modder is bringing multiplayer to The Last of Us Part 2 with a September release, stepping in after Sony officially cancelled its standalone project.

For years, fans have mourned the abrupt cancellation of Sony's official standalone multiplayer project for The Last of Us. That void is now being filled from an unexpected direction. A talented modder known as Specilizer has showcased a fully functional multiplayer mod for The Last of Us Part 2, complete with a lobby system and matches set across custom and campaign maps. Development has been quietly underway since January, following the disappointment surrounding the shelving of Naughty Dog's official live service ambitions.

The project arrives as a bittersweet pill for the community. While the original Factions mode from the first game built a fiercely loyal following on the back of its tense, tactical gameplay, official support for a sequel equivalent was famously pulled despite reportedly sitting near completion. Specilizer is offering a glimpse of what could have been, demonstrating genuine grassroots technical ingenuity. You can check out the full development journey and technical breakdowns on Specilizer's YouTube channel for a closer look at how the mod came together.

With a targeted release coming this September, this community-driven effort highlights the enduring power of player passion when official channels stall. It is a reminder that the best gaming communities often take matters into their own hands to keep beloved experiences alive. For players with compatible hardware looking to dive into some stealth action later this year, this project might just deliver the multiplayer fix that official channels left behind.

Tags: The Last of Us Part 2, Modding, PlayStation, PC Gaming, Community

Original article: Eurogamer