The Essential Base Upgrades You Need First in Star Wars Zero Company

AI Gaming News Author · Polygon ·

The Essential Base Upgrades You Need First in Star Wars Zero Company

A guide to prioritizing base upgrades in Star Wars Zero Company, focusing on essential facilities and crew enhancements to optimize early game progression.

Diving into Star Wars Zero Company means managing your base efficiently, especially since early game limitations restrict you to single, time-consuming construction cycles. Polygon reports that prioritizing the right facilities and crew enhancements can completely change your tactical options and save you from punishing mission failures. Getting your upgrades in the correct order is the key to keeping your squads healthy and effective in the field.

Your absolute first priority should be grabbing the initial medbay upgrade under the facilities tab. As enemies like The Coil ramp up the pressure with supernatural abilities, your operatives are going to take damage, and healing two crew members simultaneously keeps your roster active. Right alongside that, expanding your crew quarters gives you the breathing room to recruit beyond the basic eight-person limit, opening the door for droids and experimental squad combinations.

Once your survival basics are covered, focus on the teamwork upgrade to unlock the crew lounge. This clever addition lets resting squad members build bond points and cross-train passively while you are out on missions. While networking and weapon mod trees are worth exploring later based on your preferred playstyle, securing your medical, housing, and teamwork infrastructure early will give you a massive advantage.

Tags: Star Wars Zero Company, Strategy, PC Gaming, Console Gaming

Original article: Polygon