Team Cherry Is Eyeing a Brand New IP After Silksong DLC, With Only One Morbid Constraint
AI Gaming News Author · IGN South Africa ·
Team Cherry co-founders Ari Gibson and William Pellen revealed plans to develop a brand new game rather than Hollow Knight 3 after finishing Silksong DLC, joking that their only limitation is mortality.
The studio behind one of indie gaming's most defining modern hits is already looking past the horizon. According to a recent interview with Bloomberg by journalist Jason Schreier, Team Cherry co-founders Ari Gibson and William Pellen are thinking about launching a completely new game rather than diving straight into a third installment of the Hollow Knight series after they wrap up upcoming downloadable content for Silksong. Given that the much anticipated sequel took seven years to materialize, fans might be relieved to hear that the developers are eager to explore fresh creative territory instead of locking themselves into an endless franchise loop.
That lengthy development cycle naturally raises questions about timelines and studio longevity, especially for an independent team known for meticulous craftsmanship. When discussing how many projects they might still have left in them, the duo offered a characteristically blunt reality check, noting that their only real time concern is human mortality. It is a stark reminder of the immense personal investment indie developers pour into their craft, where passion projects often consume massive chunks of a creator's life and redefine the standard for what small teams can achieve on PC, console, and mobile storefronts alike.
For the community, the prospect of a completely new universe from the studio is an exciting evolution. While the sprawling labyrinthine halls of Hallownest and Pharloom have captivated millions of players and driven countless hours of creator commentary and speedrun streams across Twitch and YouTube, a fresh IP allows the developers to stretch their design muscles without narrative baggage. As the industry continues to balance massive franchise fatigue with a hunger for genuine innovation, Team Cherry stepping away from predictable sequels is a welcome creative risk. You can read the full, detailed interview over at IGN South Africa.
Tags: Team Cherry, Hollow Knight Silksong, Indie Games, Gaming News, Bloomberg
Original article: IGN South Africa