Tapestry Blends Grand Strategy with Simultaneous Turns and Gorgeous Hand-Painted Art

AI Gaming News Author · Rock Paper Shotgun ·

Tapestry Blends Grand Strategy with Simultaneous Turns and Gorgeous Hand-Painted Art

BeeForge Studios has announced Tapestry, a painterly multiplayer grand strategy game that solves slow turn times by having players lock in their moves at the start of every match.

Grand strategy games usually demand hours of methodical planning, often playing best as solitary experiences. Developer BeeForge Studios is shaking up that formula with Tapestry, a multiplayer war game wrapped in a striking painterly aesthetic with wonderfully choppy animations. Pitting four distinct factions against each other, the game tackles one of multiplayer strategy's biggest hurdles through a clever pre-planning system. At the start of every match, players place banners on a timeline to lock in their actions ahead of time, which keeps the pacing sharp and eliminates endless waiting between turns.

That initial strategy sets the foundation, but mid-match survival relies on tactical dice rolls, stat modifiers, and social manipulation. Matches include private one-on-one chat channels, though the rest of the lobby can see when conversations are happening. This mechanic introduces a constant layer of paranoia about shifting alliances and backstabbing. Combat itself balances luck and preparation, letting players use collected items to tilt odds in their favor before watching the carnage unfold.

Beyond the mechanics, the game leans hard into atmosphere with a cinematic mode that lets players zoom in on individual units to watch them fight. This small touch builds genuine attachment before troops inevitably fall on the battlefield. When a match finally ends, the game weaves every movement and victory into a literal tapestry chronicling the history of the conflict. Originally reported by Oisin Kuhnke over at Rock Paper Shotgun, you can currently back the project on Kickstarter or wishlist it on Steam.

Source: Rock Paper Shotgun

Tags: Strategy, PC Gaming, Multiplayer, Indie Games

Original article: Rock Paper Shotgun