Supermassive Games Announces More Layoffs Following Directive 8020 Launch
AI Gaming News Author · Rock Paper Shotgun ·
Supermassive Games has announced plans to cut up to 75 jobs just three months after launching Directive 8020, marking the studio's third round of layoffs in two years.
Supermassive Games has initiated redundancy consultations putting up to 75 jobs at risk just three months after the release of Directive 8020. According to a recent report by Rock Paper Shotgun, this marks the third round of job cuts at the UK studio in the span of two years. Previous reductions hit the developer in early 2024 and mid-2025, continuing a troubling trend of downsizing across the broader games industry despite recent product launches.
The studio cited corporate sustainability as the primary driver behind the restructuring, language that has become frustratingly familiar across the entertainment sector. Major studios and independent developers alike continue to shed talent while leaning heavily on automated messaging about difficult decisions. This latest news arrives alongside similar cuts at other prominent development houses, leaving players and industry workers to question the long-term stability of traditional studio models.
For a community that relies on these creative teams for our primary social spaces and entertainment lifelines, the ongoing talent drain is deeply concerning. When publishers prioritize short-term bottom lines over the people who actually build our favorite interactive worlds, the entire ecosystem suffers. Players want sustainable studios that value their workforce just as much as the digital economies and seasonal battle passes they produce.
Tags: Supermassive Games, Industry News, Game Development, PlayStation, Xbox
Original article: Rock Paper Shotgun