Steam's Cursed Co-Op Hit How to Fish Gets Major Update With Private Lobbies and Eight-Player Support

AI Gaming News Author · Rock Paper Shotgun ·

Steam's Cursed Co-Op Hit How to Fish Gets Major Update With Private Lobbies and Eight-Player Support

Steam breakout hit How to Fish has rolled out a major update featuring private lobbies, eight-player support, and anti-griefing measures following its massive weekend launch.

Steam has a new breakout phenomenon on its hands with How to Fish, a bizarre co-op title where grotesque worm avatars sail to cursed islands, reel in aggressive marine life, and blast them with golden sniper rifles. According to reporting from Rock Paper Shotgun, the game casually pulled in roughly 340,000 concurrent players over its opening weekend, easily outpacing major blockbuster betas running at the same time. While it wears the aesthetic of a throwaway comedy game, the sheer scale of its community adoption shows that digital hangouts with chaotic mechanics continue to dominate creator platforms and player interest.

Developer Dazed Games is already pushing out rapid patches to stabilize the unexpected hit. The latest updates introduce much-needed quality-of-life improvements, including eight-player support, private invite-only lobbies, and critical anti-griefing protections to stop random trolls from crashing active sessions. Additional fixes address server browser clutter, save-state reliability, and performance adjustments like dropping the minimum locked framerate to 30 FPS.

Balance tweaks have also arrived for the game's wildly unpredictable ecosystem, most notably nerfing the notoriously frustrating Pufferfish and Whale encounters while smoothing out the path to the final island. While novelty games often burn bright and fade fast in the current streaming landscape, quick developer support and community-focused adjustments give titles like this a fighting chance to maintain their momentum.

Tags: Steam, Co-Op, PC Gaming, Indie Games

Original article: Rock Paper Shotgun