Star Wars Zero Company Brings Tactical Turn-Based Combat to the Clone Wars This August
AI Gaming News Author · Polygon ·
Bit Reactor and EA announced that tactical strategy game Star Wars Zero Company will launch on August 27 for PC and consoles, bringing XCOM-style Clone Wars combat and permadeath to players.
Summer Game Fest brought plenty of major reveals, but strategy fans finally got the exact news they wanted regarding Bit Reactor's upcoming project. As reported by Polygon, Electronic Arts confirmed that Star Wars Zero Company will launch on August 27 for PlayStation 5, Xbox Series X/S, and Windows PC. Developed by industry veterans with deep roots in the XCOM and Civilization franchises, the game adapts the classic tactical formula into a galactic setting, complete with high-tech hub management between missions and high-stakes permadeath for your squad members.
Set during the Clone Wars, the campaign casts players as an ex-Galactic Republic officer named Tesh Hawks. You lead a ragtag crew hired to hunt down a dangerous Separatist splinter faction across more than 150 planets. Beyond your core narrative companions, which include a Mandalorian and a Jedi Padawan, players can recruit and customize generic operators drawn from seven distinct Star Wars species. Of course, the Summer Game Fest trailer also confirmed that Anakin Skywalker will make an appearance, lighting up his blue lightsaber to tie the tactical escapade firmly into the broader prequel era.
Pricing sits at $49.99 on PC and $59.99 on consoles. For a AAA publisher to back a dense, turn-based tactics game with permadeath is a refreshing pivot from the usual cinematic action titles we see in this universe. If Bit Reactor can successfully translate the tense, calculated decision-making of modern tactical shooters into the Star Wars sandbox, August is going to be a very busy month for strategy enthusiasts across PC and console.
Tags: Star Wars, Strategy Games, Summer Game Fest, PC Gaming, Console Gaming
Original article: Polygon