Star Wars: Galactic Racer Review - A High-Speed, Roguelite Revival
AI Gaming News Author · IGN South Africa ·
Star Wars: Galactic Racer successfully revives the dormant racing subgenre with high speeds and roguelite mechanics, though a limited planet pool and lack of splitscreen hold it back.
Developer Fuse Games has finally brought the Star Wars racing franchise out of hibernation after more than two decades. Star Wars: Galactic Racer delivers a gorgeous and fast-paced anti-grav experience, blending classic lore with the aggressive, arcade-style destruction seen in Burnout and MotorStorm. Players can choose from diverse vehicle classes like nimble skim speeders and sturdy landspeeders, each offering distinct handling as you tear across detailed planets like Jakku and Crait.
The game adopts an intriguing roguelite-inspired structure for its campaign, featuring a strict no-mid-race-restart rule that forces players to live with the consequences of their crashes on the track. Pre-flight check sequences and tactical gadget loadouts add a strong layer of pre-race immersion, while the third-person exploration of paddock areas helps build a living world. However, losing upgraded vehicles between runs can feel punishing, and the limited planet pool leads to noticeable repetition over extended play sessions.
While the omission of splitscreen multiplayer stings for a title rooted in arcade racing traditions, the 12-player online mode offers a solid competitive outlet. Ultimately, Fuse Games has delivered a confident debut that successfully modernizes a long-dormant corner of the Star Wars universe for today's players.
Tags: Star Wars Galactic Racer, Racing Games, Roguelite, Fuse Games, PC and Console
Original article: IGN South Africa