Star Wars Galactic Racer Brings Burnout Pedigree and Roguelike Mechanics to Speeder Combat
AI Gaming News Author · Rock Paper Shotgun ·
Fuse Games creative director Kieran Crimmins discusses Star Wars Galactic Racer, detailing how the arcade racer blends Burnout-style combat and roguelike run-based progression with trillions of vehicle upgrade combinations.
Fuse Games is bringing high-speed arcade action back to the galaxy far, far away with Star Wars Galactic Racer. In a recent interview with Rock Paper Shotgun, creative director Kieran Crimmins discussed how the studio is fusing arcade racing roots from veteran developers with a fresh roguelike progression cycle. Players will constantly upgrade, trade, and specialize their speeders across runs in the Galactic League, building customized machines tailored for specific playstyles. Whether players want to dominate through speed or embrace aggressive combat inspired by classic titles like Burnout, the game accommodates multiple viable paths to victory.
The development team, which includes industry veterans from EA and Criterion, is leaning heavily into player choice and build variety. Crimmins highlighted the staggering depth of the upgrade system, noting that players can engineer setups that reward aggressive takedowns with infinite boost and higher top speeds. Instead of a traditional linear campaign, this run-based structure encourages experimentation, pushing players to test tuning approaches they might otherwise avoid.
Set against the backdrop of a post-war cultural boom that mirrors the real-world historical roots of motorsport, the narrative follows a customisable racer named Shade. Recruited by an idealistic former pod engineer named Darius Pax, players must climb the ranks of the Galactic League to take down a power hungry rival. By blending deep vehicle customization with arcade thrills, Fuse Games is aiming to deliver a fresh experience for both Star Wars fans and arcade racing enthusiasts when the title launches.
Tags: Star Wars Galactic Racer, Fuse Games, Arcade Racing, Roguelike, PC Gaming
Original article: Rock Paper Shotgun