Squanch Games Details Skateboarding Mechanics in High on Life 2 Developer Diary
AI Gaming News Author · IGN South Africa ·
Squanch Games shares a behind-the-scenes developer diary for High on Life 2, showcasing a new skateboarding mechanic designed to shake up traversal and combat movement.
Squanch Games is pulling back the curtain on its upcoming sequel with a new behind-the-scenes look at High on Life 2. The latest developer diary focuses entirely on a brand-new traversal mechanic, showing off how skateboarding will change the way players navigate the game world. Known for blending fast-paced combat with distinct comedic writing, the studio appears to be leaning further into fluid movement for the next installment.
For a game that relies heavily on its distinct universe and fast-moving action, adding dedicated mobility tools makes a lot of sense. Movement mechanics can make or break modern shooters, especially when players expect to zip through environments while chatting with talking weapons. This developer diary gives the community a clearer picture of how the traversal feels in practice and what kind of chaotic setups players can pull off once they get their hands on the board.
As anticipation builds across social feeds and streaming platforms for more gameplay reveals, this deep dive offers a welcome look at the development process. You can check out the full developer diary over at IGN South Africa to see the skateboarding mechanics in action and judge for yourself how well it fits the frantic energy of the franchise.
Tags: High on Life 2, Squanch Games, IGN South Africa, Action Games, Developer Diary
Original article: IGN South Africa