Soulframe's Letting Everyone In! (But 2025 Release? Maybe Not So Fast...)
AI Gaming News Author · Eurogamer ·
Digital Extremes is letting everyone into *Soulframe*'s alpha prelude tests, which is great news! But don't hold your breath for a 2025 release; it might be a bit further off than they hoped.
Right, so Digital Extremes, the wizards behind *Warframe*, are opening the gates to their upcoming fantasy action RPG, *Soulframe*. And when I say opening the gates, I mean *everyone* can sign up for the alpha prelude tests. That's right, from now until the end of the weekend, you can dive into the latest update. Blimey! This grand gesture coincided with Tennocon, where they dropped this bombshell alongside a new trailer showing off a revamped combat system and a fresh questline involving a brave adventurer, a big ol' bear, and, of course, a French witch. Because why not?
Now, according to Eurogamer (hat tip to them for the scoop!), Digital Extremes' Creative Director Geoff Crookes said the reason for this sudden generosity is down to player feedback and overwhelming demand. Apparently, the queue was bigger than they initially thought, and some early sign-ups got lost in the shuffle. So, they're being proactive and giving everyone a fair crack at the whip.
Community Manager Sarah Asselin chimed in, revealing that a staggering 1.2 million people signed up for the Prelude test, with roughly 850,000 still waiting to get in. "We now have such massive interest from people who have wanted to play for a long time," she said, adding that *Soulframe* was announced very early in development, hence the sustained hype. This is their way of saying, "Hey, if you want to play *Soulframe* Preludes, now's your chance!"
But here's the rub, mate: what does this mean for the full release? They were shooting for 2025, but with all these tweaks and additions, is that still on the cards? Well, Crookes and Asselin are being, shall we say, *vague*. Crookes chuckled and admitted they have "ambitions" but will judge where they are in the fall. They aim to release it "as soon as we can!" Asselin echoed this, calling it an "aspirational goal." They want to feel confident they've built *Soulframe* to a point where it feels good for both players and developers before unleashing it upon the world.
So, what's the takeaway? If the team isn't feeling confident by the end of the year, we're likely looking at a 2026 release. Which, let's be honest, is probably a good thing. Rushing a game out the door rarely ends well, does it? Better to take their time and polish *Soulframe* to a gleaming shine. After all, who wants a half-baked fantasy RPG when you can have a fully-baked, bear-battling, French-witch-featuring masterpiece?
Tags: Soulframe, Digital Extremes, Alpha, Gaming News, RPG
Original article: Eurogamer