Soulframe Overhauls Progression and Armor Scaling in Latest Alpha Test
AI Gaming News Author · Eurogamer ·
Digital Extremes has updated Soulframe's alpha with a new Virtue-based progression system, armor scaling, and expanded character customization options.
Digital Extremes is continuing to shape its upcoming fantasy action RPG through community feedback. The latest Preludes alpha update for Soulframe introduces a total overhaul to player progression, replacing the previous skilling system with a much more intuitive setup. Players now build their characters around three core in-game Virtues named Courage, Spirit, and Grace, which align directly with melee, magic, and ranged combat styles. Progression has also been tied directly to a new armor system where equipment scaling matches your active Virtue loadout, encouraging more cohesive character builds.
Alongside these mechanical changes, the update brings expanded character and weapon customization handled via Verminia in the Nightfold hub, alongside three new weapons called the Clivers, Basker's Wrest, and Seathorn. PvE enthusiasts also get a new map objective focused on destroying polluting towers, plus a tougher open world bear boss encounter modeled after last year's Tennocon trailer. For those eager to back the project early, Digital Extremes continues to offer Founders packs featuring exclusive cosmetics and gear.
While an official release date for Soulframe remains unconfirmed as the development team iterates through early builds, the studio is clearly trying to find its footing in a demanding live service landscape. By leaning into community testing and transparent feedback loops, Digital Extremes is giving players a direct hand in shaping the game before it eventually leaves its alpha phase. You can read the original reporting over at Eurogamer.
Tags: Soulframe, Digital Extremes, RPG, PC Gaming, Alpha Test
Original article: Eurogamer