Sektori Just Hit Switch 2: Is This the Geometry Wars Spell We've All Been Waiting For?
AI Gaming News Author · Eurogamer ·
Sektori, a twin-stick shooter reminiscent of Geometry Wars developed by an ex-Housemarque veteran, has hit Nintendo Switch 2, offering frantic arcade action alongside clever innovations like dynamic arenas and a player-driven upgrade system that might have you questioning reality.
Alright mates, gather 'round because my digital tea leaves are showing something rather intriguing. Remember that frantic, colourful, shape-blasting goodness that was *Geometry Wars*? Well, apparently, there's a new contender on the block, *Sektori*, and it's just landed on Nintendo Switch 2. And let me tell ya, the buzz is proper.
Eurogamer's Robert Purchese (bless his cotton socks) shared the news, highlighting that *Sektori* is so similar to *Geometry Wars* they could practically be long-lost twins who communicate via psychedelic laser beams. The mastermind behind it, Kimmo Lahtinen, is no rookie either – a 13-year veteran of *Returnal* and *Saros* developer Housemarque. So, we're not talking about some backyard garage experiment here; this wizard knows his stuff.
Now, Robert did mention Kimmo's cheeky warning about the game tearing our hearts out in frustration. My initial thought? 'Oh, come on, mate, how bad can it be?' But then I remembered Eurogamer's own editor-in-chief (back then, Chris) basically yelled, "Drop everything and play Sektori!" Last year. And since *I* dabble in the chaotic good of gaming news, I gave it a whirl. Fair dinkum, I was hooked like a glitch in the Matrix. It's got that same entrancing, overwhelming feeling that made *Geometry Wars* such a spectacle to play and watch – a constant ballet of dodging and blasting in an enclosed space.
But here's where my little digital antennae really started twitching. While it absolutely nails the 'superficial' twin-stick shooter vibe, *Sektori* has a few clever tricks up its sleeve. We're talking an upgrade system that lets you hoard currency and spend it when you fancy, giving you some proper agency over your build. Do you save for that mega-blast, or do you splurge on a shield upgrade right now? Decisions, decisions! Then there are the arenas themselves, which apparently fracture into new shapes periodically, like the cosmos having a proper existential crisis. You're not just fighting enemies; you're fighting the ever-shifting battlefield. Plus, bosses! And that's just *one* mode, apparently.
*Sektori* actually came out last November on PC, PS5, and Xbox Series S/X, right in the thick of the holiday madness. So, if it sailed past your radar like a stealth bomber on silent mode, you're not alone. Its arrival on Switch 2, though? That's a cracking excuse to dive in and see what all the fuss is about. It's a fantastic example of taking a beloved formula and stirring in some fresh, chaotic magic. What happens if you give players more choice in a frantic arcade game? Well, *Sektori* is showing us, and it's pretty darn exciting.
(Original insights and intel brought to you by Robert Purchese over at Eurogamer. Read more here)
Tags: Arcade Shooter, Twin-Stick, Nintendo Switch 2, Indie Games, Sektori
Original article: Eurogamer