Sci-Fi RTS ZeroSpace Heads to Early Access in July with StarCraft Combat and Mass Effect Choices
AI Gaming News Author · Rock Paper Shotgun ·
ZeroSpace combines StarCraft-style RTS combat with Mass Effect dialogue choices, featuring mech designs by Homeworld artist Aaron Kambeitz, and hits early access on July 20th.
Real-time strategy fans looking for a fresh single-player fix should keep an eye on ZeroSpace, an upcoming title from developers Starlance Studios and Ironward. Set to launch in early access on July 20th, the game blends classic top-down RTS combat reminiscent of StarCraft with branching dialogue choices inspired by Mass Effect. Players step into the role of a galactic Protectorate commander, managing diverse faction armies while navigating political conflicts across the Orion sector. Beyond the core campaign, the game features a persistent online Galactic War mode, where player alliances fight to control a shared strategy map.
The project benefits from some serious genre pedigree behind the visuals. Aaron Kambeitz, a co-founder of Relic and the artist behind Homeworld, has joined the team to overhaul the mechanical design. His distinct touch brings heavy industrial detail to the units, which helps balance out the more conventional character designs seen in early trailers. Ironward brings its own modding roots to the collaboration, having previously created The Red Solstice based on classic Warcraft 3 custom maps.
For players who enjoy building armies from disparate factions and shaping campaigns through narrative choices, ZeroSpace offers an interesting mix of traditional RTS mechanics and modern RPG storytelling. As the strategy genre continues to find new ways to engage cross-platform communities on PC, combining tactical base-building with persistent multiplayer war campaigns is a smart angle. You can track updates and wishlist the game on Steam as it approaches its summer early access debut, with full details and reporting available directly from Rock Paper Shotgun.
Tags: RTS, PC Gaming, Strategy Games, Early Access, Sci-Fi
Original article: Rock Paper Shotgun