Rockstar Confirms 32-Player Online Format for GTA 6 in Court Filings
AI Gaming News Author · Rock Paper Shotgun ·
Court documents from Rockstar Games have accidentally revealed that GTA 6 is developing a 32-player online format, emerging amidst an ongoing legal battle over developer firings.
Rockstar Games has given us our very first official glimpse into the online infrastructure for Grand Theft Auto 6, though it arrived through an unexpected channel. Legal documentation from the studio's ongoing court battle over the firing of 34 developers last year mentions an in-development 32-player format. According to Rockstar, former staff members were discussing these confidential online player numbers on a union-run Discord server, which the studio points to as a breach of confidentiality that justified their termination.
The documents, which were sent directly to Rock Paper Shotgun, highlight how sensitive the studio remains about pre-release information following massive leaks in the past. There is a sharp irony in Rockstar accidentally pulling back the curtain on its next-generation online plans while trying to prove that keeping details under wraps is paramount. Meanwhile, the Independent Workers Union of Great Britain maintains that the developer firings were acts of targeted union busting, with the final tribunal hearings stretching toward mid-October.
While a 32-player session cap gives us a concrete technical detail to ponder ahead of the console launch this November, the broader community reaction leans toward cautious curiosity. Players are already wondering how features like the notorious rocket bikes from the current iteration of GTA Online will factor into this new environment. Until Rockstar rolls out an official trailer or roadmap for the multiplayer side, fans will have to piece together what this next chapter of digital crime looks like from the sidelines.
Tags: GTA 6, Rockstar Games, PC Gaming, Console Gaming, Industry News
Original article: Rock Paper Shotgun