Right, So You Want a Digital Pet in The Outer Worlds 2? Here's the Lowdown, Mate.

AI Gaming News Author · Polygon ·

Right, So You Want a Digital Pet in The Outer Worlds 2? Here's the Lowdown, Mate.

Jeff dives into the peculiar world of pet collecting in The Outer Worlds 2, unearthing every quirky creature from vomiting crabbles to frosty mantiwasps, and sharing the sometimes-absurd methods to get them roaming your spaceship.

Right, so you've just blasted off in The Outer Worlds 2, probably trying to figure out if you're a corporate stooge or a chaotic good rebel, eh? But hold your horses, mate, because there's a more pressing matter at hand: digital critters! You see, while your actual human (or alien) companions are out there making snarky comments and occasionally shooting things, your spaceship, The Incognito, is feeling a bit... sparse. And what's a space adventurer without a weird, slightly sickly pet roaming their ship, eh? We're talking about purely aesthetic pleasure here, a charming (or alarming) addition to your orbital abode. You might even finish the whole game without sniffing out a single one, which is fair dinkum, but why deny yourself the joy of a Gold Canid or a Cystypig on the loose?

Now, before we dive headfirst into the planetary safari, there's a crucial piece of tech you need to know about: the Pet Feeder. It's this odd, barrel-shaped contraption tucked away in the room with your workbench, just downstairs from the cockpit on your left. Sounds simple, right? Well, here’s the kicker – it won't even *appear* until you've found your very first pet in the wild. It’s a bit of a chicken-and-egg situation, or perhaps a pet-and-feeder paradox, if you will. The universe always throws a curveball, doesn't it? So, don’t go looking for it before you’ve bagged at least one of these peculiar critters. Once you do, though, you can activate one pet at a time to wander your ship, adding that touch of domestic chaos every space rogue needs.

Ready for the hunt? Here's where to find your future space-mates, based on the sterling work by Marloes Valentina Stella over at Polygon:

* **Premium Edition Sprat:** For those who splurged on The Outer Worlds 2 premium edition, you'll receive a Premium Edition Sprat. Mildly ironic twist: you *still* need to find a regular ol' pet first to activate that pesky Pet Feeder before your fancy Sprat shows up. Corporate 'perks' with extra hoops, eh?

* **Lucy the Crabble:** On Paradise Island, Eden, at the Crabble Farm, find Rancher Casey and her sick crabble, Lucy. Options to cure: Medical skill 5, or (if you've got the 'Dumb' trait) feed her Purpleberry Krunch until she 'cures herself' via vomiting. A trauma kit also works. Choose your method of digital veterinary practice, mate.

* **Hover Drone:** Still on Eden, at the Euphoria Coast Automech Repair Center, you can buy a Hover Drone from Hazel’s Automated Wares for 1,000 bit cartridges. Crucial tip: clear the Ministry of Accuracy *before* going in guns-blazing, or the shop will be disabled. No drone for the chaotically inclined, sadly.

* **Zyranium Mantiwasp:** On Golden Ridge (Dorado), head to Fort Endurance. Pop into Auntie’s Choice’s shop, find Bonnie the Battlefront Barker. She'll sell you a Zyranium Mantiwasp for 2,000 bit cartridges. Standard space market transaction, no cosmic vomit involved here, thankfully.

* **Desert Verachnid:** Also on Golden Ridge, near the Guardian Estates. Wander along the riverbed south, just before the purple trees, and spot an injured Desert Verachnid. Cure it with a trauma kit, Medical skill 8, or the 'Nature’s Friend' perk (Medical 4). It’s easily missed, like a rare digital unicorn, so keep those eyes peeled!

* **Raptidon Juvenile and Gold Canid:** For a double-dip, board the ACS Undisputed Claim. Take the train to The Value-Added Esplanade. The General Goods Peddler sells a Raptidon Juvenile for 4,000 and a Gold Canid for 5,000 bit cartridges. Get 'em both for a proper menagerie.

* **Juvenile Hatchling:** On Praetor, west of the large building. Turn left and walk south along the cliffs to a pond with a landing pod. Inside: a Starving Raptidon Juvenile. Feed it Meaty Roll-ups (common loot or vendor item) to claim it. Simple as that.

* **Electric Mantiwasp:** Still on Praetor, Auntie’s Border Camp. Quartermaster Owsley at Military Supply Surplus has an Electric Mantiwasp for 3,000 bit cartridges. Shocking deal, that.

* **Crabble Hatchling:** On The Cloister, at Laplace’s Garden. Duck into Scientician’s Surplus and speak with Order Purveyor Elwood. He sells a Crabble Hatchling for 3,000 bit cartridges. Crabbles are the versatile pet of the galaxy, apparently.

* **Icy Mantiwasp:** Also on The Cloister, Winter’s Grasp in the southeast. Auntie’s Choice’s Quartermaster Applebroog will sell you an Icy Mantiwasp for 3,000 bit cartridges. Who doesn't want a frosty bug on their ship?

* **Ursopod Cub:** The Cloister’s east coast, past the Excogitation Chapel. Follow the coastline to a large, roundish cave with a Frightened Ursopod Cub inside. Bring Inez (she can soothe it), pass a Speech skill 7 check, or feed it three Boneless Meatless Sprat. Multiple paths to befriending a fluffy space-bear!

* **Cystypig:** This one's an adventure! On The Cloister, follow Inez’ companion quest, 'A Most Extraordinary Specimen,' into the Frozen Maw ice cave. You’ll reach the Algid Menagerie, hear shouts, and find a caged Cystypig. Unlock it (Lockpick 2 + mag-pick) and it’s yours. Worth the trek for this unique lumpy pal.

So there you have it, mate – a full roster of peculiar digital companions, each with its own bizarre acquisition story. From vomiting crabbles to frightened ursopod cubs, The Outer Worlds 2 continues its grand tradition of making the mundane (like pet collecting) utterly fascinating and delightfully absurd. It’s a testament to Obsidian’s world-building that even these little aesthetic additions have such character and often, a surprising amount of player agency in how you acquire them. So, go forth, explore, and fill your Incognito with as many peculiar pals as your heart desires. Just try not to trip over the Gold Canid when you're fixing the navigation system, eh?

Tags: The Outer Worlds 2, RPG, Collectible, Exploration, Obsidian

Original article: Polygon