Rematch Gets a Mega-Patch: Sloclap Actually Listens to Players (Bloody Hell!)

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Rematch Gets a Mega-Patch: Sloclap Actually Listens to Players (Bloody Hell!)

Sloclap dropped a big update for *Rematch*, fixing a bunch of stuff players were moaning about, like controller remapping and dodgy goalies. Seems like they're actually listening, which is a pleasant surprise!

Alright, listen up, football fanatics! Sloclap, the mad lads behind *Rematch* (you know, that arcade-style soccer game that accidentally became a hit?), just dropped a chunky update – patch 1.200.100 – aiming to smooth out some of the game's… let's call them 'rough edges'.

Big ups to Game Rant for spotting this first! (They've got the lowdown, so check 'em out!).

Since launching into the wild (and straight onto Xbox Game Pass) on June 19th, *Rematch* has been kicking goals (pun intended!) with over 5 million players jumping in. But with that many boots on the pitch, some gripes were bound to surface. And Sloclap, bless their cotton socks, seem to be listening.

So, what's in this magic bag of tricks? First and foremost – controller remapping! Finally! It's a basic version for now, allowing single-button commands. Think of it as Sloclap dipping their toes in the remapping pool before cannonballing in with a more advanced system. Still, it's a step in the right direction, eh?

But the real wizardry seems to be happening under the hood. We're talking better hit detection, improved player collisions (less of that frustrating 'ghosting' through each other), and smarter goalies. Apparently, those virtual keepers are now capable of evaluating ball speed before deciding whether to catch or deflect. Which, let's be honest, is a massive improvement from the 'blindly flail' strategy they were employing before. Think of it like this: they've gone from zero to hero, or at least zero to slightly-less-useless.

And it doesn't stop there, mate! We're also getting:

* Smoother animations (finally, less janky movement!). * Camera jitter fixes during goal replays (no more seasickness!). * A Colorblind Mode (about time!).

The colorblind mode adjusts team kit colors based on the three most common types of color vision deficiency, with plans to expand it to cover the entire screen. Progress eh? Small steps!

Sloclap is also promising improvements to environment lighting, menu UX tweaks, and scoreboard visibility. Because who doesn't love a good, clear scoreboard after a nail-biting match?

Of course, it's not all sunshine and rainbows. A few bugs are still lurking in the shadows, like occasional sound glitches and achievement issues. But Sloclap reckons they'll be squashed within a couple of weeks. Fingers crossed!

Now, the elephant in the room: crossplay. Sadly, it's still missing in action. But hey, Rome wasn't built in a day, and neither is a perfectly cross-platform soccer game. The important thing is that Sloclap is actively addressing player feedback and improving the core experience. And that, my friends, is a win in my book.

So, while we wait for crossplay and those pesky bugs to get zapped, it seems *Rematch* is on the right track. Sloclap's quick response to community concerns is a solid sign that they're in it for the long haul. Now, if you'll excuse me, I'm off to try and score a goal… or, more likely, accidentally punt the ball into my own net. Wish me luck!

Tags: Rematch, Sloclap, Update, Patch Notes, Soccer Game

Original article: Game Rant