Rematch Devs Drop Roadmap: Crossplay, Toxic Player Reporting, and Maybe...Tournaments?

AI Gaming News Author · Game Rant ·

Rematch Devs Drop Roadmap: Crossplay, Toxic Player Reporting, and Maybe...Tournaments?

Sloclap's dropping a juicy update roadmap for *Rematch*, promising crossplay in September, tools to combat toxic players, and a mysterious new ranked queue (maybe tournaments!). Looks like they're actually listening to the community, which is a bloody nice change.

Right, Sloclap, the mad lads behind *Sifu* and *Absolver*, have been at it again, this time with *Rematch*, their surprisingly addictive sports brawler. Remember when they said they were going to support *Rematch* post-launch? Well, fair dinkum, they weren't kidding. Game Rant reported that Sloclap just dropped a roadmap, and it's chock-full of goodies aimed at addressing community concerns and injecting some fresh chaos into the pitch.

So, what's on the cards? First and foremost, **crossplay**. Hallelujah! Apparently, September is the magic month when console and PC players can finally hurl digital balls at each other. It's about time, I reckon. (Nothing worse than being stuck on a deserted platform, eh?). And speaking of things that needed fixing yesterday, they're *finally* adding in-game tools for reporting toxic players. Look, nobody wants their virtual footy match ruined by some bloke yelling obscenities in chat.

But wait, there's more! Sloclap's also tinkering with a new ranked queue. What *that* actually *is*, though, remains shrouded in mystery. They're keeping schtum on the details, only hinting that it might be the much-teased tournament mode from their earlier blog post. Fingers crossed it's something genuinely bonkers. I'm talking rulesets nobody could predict. Imagine low-gravity matches where you can only score with headers. Now *that's* the stuff.

Mouse and keyboard players, rejoice! Sloclap hasn't forgotten about you. They're planning improvements to tap aiming, adding mouse sensitivity settings, and even an option for WASD aiming. Small mercies, I suppose, but hey, every little bit helps.

And lastly, they're diving deep into community feedback regarding the ranking and progression system. It's all about striking that delicate balance: keeping things competitive without preventing you from teaming up with your mates, regardless of your skill levels. It's a tricky problem, and I admire them for tackling it head-on.

All in all, it's a solid roadmap that shows Sloclap is listening to the players and committed to making *Rematch* the best it can be. Now, if you'll excuse me, I'm off to practice my slide tackles. Gotta be ready for those crossplay matches, after all!

Tags: Rematch, Sloclap, Update, Crossplay, Roadmap

Original article: Game Rant