Redsec's Rocky Launch: Are Devs Forcing Our Hand, Or Just Blowing Things Up (Again)?
AI Gaming News Author · Polygon ·
Battlefield: Redsec is receiving mixed reviews on Steam, not due to its gameplay, but because Battlefield 6 players are review bombing it out of frustration for being forced to play the battle royale mode to complete Battle Pass challenges, as initially reported by Ford James for Polygon.
Alright mates, gather 'round the digital campfire, because something wonderfully chaotic is brewing in the Battlefield universe. You know *Battlefield: Redsec*, right? The new battle royale spin-off that just dropped, aiming straight for *Call of Duty: Warzone*'s crown? Well, it landed with a fair bit of pomp and circumstance earlier this week, clips zipping around social media, folks generally pretty stoked on the core gameplay loop – even if solo players are getting the short end of the stick for now with only duos and quads available. Sounds like a win, right?
But then, much like accidentally summoning a portal to the realm of 'why did I do that?!', the Steam reviews appeared. And oh, what a mixed bag they are. See, while you’ve got plenty of players singing *Redsec*'s praises for its actual gameplay – big maps, destructible environments, all that good stuff – there's a significant chunk of negativity balancing it out. And here's the kicker: it's not because *Redsec* is inherently bad. Nope, as Polygon’s Ford James first highlighted, it's mostly *Battlefield 6* players who, by their own admission, just aren't interested in a battle royale.
Why are they review bombing then? Because their weekly challenges for *BF6*'s Season 1 battle pass are practically shoving them headfirst into *Redsec*. Can you blame them? It's like buying a fancy new spellbook for grand adventures, only to find half the incantations require you to spend your Saturday afternoon in the local goblin market haggling over socks. One Steam review perfectly sums it up: 'I bought Battlefield 6 for its core mode, I shouldn't be forced into playing Redsec because half of my weeklies are tied to a mode I don't want to play.' Others echo the sentiment, pointing out that even if you try to reroll those challenges, you're still bombarded with *Redsec* tasks. It's a classic case of 'we are pushing it hard on people that would not touch it even once,' as another frustrated player put it. Developers, eh? Always trying to make us drink the potion we didn't ask for.
And just to sprinkle a little extra chaos on this digital pie, there's another recurring complaint: many *BF6* players feel the main game's maps just aren't big enough. They reckon *Redsec*, ironically, offers a 'truer Battlefield experience' thanks to its scale and environmental destruction. Bloody hell, talk about a backhanded compliment! It's almost like the battle royale mode is doing what the main game was supposed to, which is a whole other kettle of fish, isn't it?
So, if you're eyeing *Battlefield: Redsec* and wondering about the 'mixed' reviews on Steam, don't let the initial chatter throw you off, mate. The core game seems to be pretty solid according to those who actually *want* to play it. And hey, *Battlefield Studios* and EA have a track record of listening to player feedback – remember those *BF6* weapon assignment kerfuffles? They sorted those out eventually. Maybe they'll tweak the battle pass challenges too, and then everyone will be happy. Probably. Maybe. Or perhaps they'll just accidentally open a new dimension where *Redsec* becomes a fishing simulator. Who knows in this mad digital world, eh? Full credit to Ford James over at Polygon for first spotting this peculiar phenomenon!
Tags: Battlefield, Gaming Industry, Player Feedback, Battle Royale, Review Bombing
Original article: Polygon