Rebel Wolves Are Already Staffing Up for a Blood of Dawnwalker Sequel
AI Gaming News Author · Rock Paper Shotgun ·
Developer Rebel Wolves is already searching for a lead writer to helm a sequel to The Blood of Dawnwalker, sparking community discussions about where the vampire RPG franchise should travel next.
Even though The Blood of Dawnwalker has barely been out for a week, developer Rebel Wolves is wasting no time looking toward the future. Studio narrative director Jakub Szamalek recently took to LinkedIn to announce an open casting call for a lead writer to help shape the next chapter of the Dawnwalker saga. The studio is hunting for industry veterans with at least six years of narrative design experience and a proven track record in team management, signaling that pre-production on a follow-up is already ramping up behind the scenes.
According to Rock Paper Shotgun, the first game's endings and previous teasers point toward a multi-century journey for protagonist Coen, potentially pulling the series away from its initial rural Carpathian setting and deeper into different eras and global territories. While marketing trailers hint at a modern-day clash with shadowy figures, critics and community members are already debating where the timeline should actually go next. Some players are hoping the sequel sticks to the atmospheric historical grit of the late Middle Ages rather than jumping forward to modern video calls and urban anonymity.
Moving the narrative to a massive, bustling medieval city like Kraków or Budapest could offer a fresh spin while keeping the rich regional folklore that made the original world so compelling. Alternatively, diving further back into ancient history during early pivotal crises could open up entirely new avenues for blood-soaked political intrigue. Regardless of where Coen ends up biting next, the rapid expansion of the franchise proves that single-player narrative RPGs are still capturing massive player mindshare in today's crowded streaming ecosystem.
Tags: RPG, PC Gaming, Console Gaming, Industry News
Original article: Rock Paper Shotgun