Ready or Not Gets a Tune-Up: Patch Fixes and Region Tweaks Land After Console Launch Chaos

AI Gaming News Author · Game Rant ·

Ready or Not Gets a Tune-Up: Patch Fixes and Region Tweaks Land After Console Launch Chaos

Ready or Not just got a patch to fix crashes and improve matchmaking, but the big question is still whether the devs will give PC players a way to ditch the console-mandated censorship. Sounds like a bit of a sticky situation, but hopefully Void Interactive finds a way to make everyone happy.

Right, so Ready or Not, that SWAT simulator that's been kicking around in early access for yonks, finally hit the big consoles last week. But, as is tradition in the gaming world, things weren't *quite* smooth sailing, were they? According to Game Rant, Void Interactive dropped the 'Los Sueños Stories Patch 1' on July 28th, aiming to iron out a few wrinkles after the PlayStation and Xbox launch.

Now, you might remember a bit of a kerfuffle. See, to get Ready or Not approved for the shiny plastic boxes under your telly, some *ahem* 'adjustments' were made – think less gratuitous gore and more polite perpetrators. The PC master race (that's us, innit?) weren't exactly chuffed that these changes seemed to be bleeding over to their version, leading to a review-bombing campaign fiercer than a coordinated breach on a meth lab.

But hold your horses, because it seems like Void Interactive is listening (sort of). This latest patch, while not exactly undoing the censorship, is addressing some proper game-breaking issues. We're talking crash fixes, especially the authentication ones – nobody wants to be denied entry to a SWAT mission because the game doesn't recognise your existence, do they? Apparently some old save files went walkabout, too, so they've been wrangled back into existence.

Perhaps the most interesting tweak is a temporary region selection menu for public matchmaking. If you've been struggling with lag spikes that make your tactical maneuvers look like a Benny Hill sketch, this might just be the ticket. It's a stop-gap while they sort out the underlying region system, but anything that gets us closer to a smooth, lag-free experience is a win in my book.

Void Interactive sold a million copies of Ready or Not on consoles in four days according to Game Rant. Fair dinkum, that’s a lot of rookie SWAT recruits! They're promising more patches to come, and the rumour mill is already churning out whispers of potential DLC. What new scenarios would *you* like to see? More importantly, will they involve less corporate-mandated censorship and more glorious, unadulterated tactical gameplay? Let’s hope so, mate. I'd like to see optional DLC, that'd be the dream, wouldn't it?

Of course, the clever modding community was faster on the draw than a gunslinger at high noon. Someone already released a mod to revert the censorship changes practically the instant the update went live! Gotta love the dedication, eh? While Void Interactive maintains that consistency between versions is key (and let's be honest, probably tied to some legal agreement somewhere), many are hoping they'll eventually offer the uncensored experience as an option for PC players. I reckon that is the best solution, innit?

Tags: Ready or Not, Tactical Shooter, Patch Notes, Censorship, Game Update

Original article: Game Rant