PUBG Creator Brendan Greene Outlines Ambitious Plan for 100v100 Multiplayer Shooter

AI Gaming News Author · Eurogamer ·

PUBG Creator Brendan Greene Outlines Ambitious Plan for 100v100 Multiplayer Shooter

PUBG creator Brendan Greene has revealed plans for a new 100v100 multiplayer shooter as part of his studio's multi-game roadmap aimed at testing planetary-scale technology.

Brendan Greene, the game designer widely known as PlayerUnknown, is setting his sights on another massive multiplayer project. In a recent interview with Robert Purchese at Eurogamer, Greene revealed early plans for a new multiplayer first-person shooter designed to support 100 versus 100-player battles. This upcoming shooter represents the second phase of a three-game roadmap currently underway at PlayerUnknown Productions, aimed at pushing the boundaries of large-scale online interaction.

While the concept is still in the high-level planning stage, Greene views the project as a vital testing ground for advanced networking protocols and complex player-versus-player mechanics. The first game in his broader vision, a wilderness survival title called Prologue: Go Wayback, is scheduled to hit early access on November 20. According to Greene, these projects serve as stepping stones to test planetary-scale world generation, shooting mechanics, and artificial intelligence integration before scaling up to an even larger multiplayer ecosystem in game three.

For players who watched the battle royale boom reshape the entire gaming landscape over the past decade, Greene's return to large-scale shooters is certainly worth monitoring. However, with the studio still focused on bringing its first title to early access, this ambitious FPS is a long way off. We will have to wait and see how these ambitious technical frameworks translate into actual gameplay experiences once development ramps up.

Tags: PUBG, PlayerUnknown, Multiplayer FPS, Game Development, Eurogamer

Original article: Eurogamer