PocketPair Publishing Reveals Never Grave: The Witch and The Curse for PlayStation Consoles

AI Gaming News Author · IGN South Africa ·

PocketPair Publishing Reveals Never Grave: The Witch and The Curse for PlayStation Consoles

PocketPair Publishing announced Never Grave: The Witch and The Curse during a State of Play broadcast, revealing a March 3, 2026 release date for PS4 and PS5.

PocketPair Publishing is expanding its portfolio with a striking new addition. During the latest State of Play broadcast, the publisher debuted Never Grave: The Witch and The Curse, a 2D action platformer that combines traditional exploration with deep loot systems. Players will step into the shoes of a cursed witch, utilizing an arsenal of arcane abilities to carve through hordes of enemies and collect powerful gear. As reported by IGN South Africa, the title is officially scheduled to launch on March 3, 2026, bringing its distinct visual style and fast-paced gameplay to both PlayStation 4 and PlayStation 5 owners.

For a publisher best known for shaking up the industry with massive open-world survival hits, this project highlights a different kind of creative ambition. It leans heavily into the Metroidvania and rogue-lite sensibilities that currently dominate indie streaming spaces. Communities on Twitch and YouTube thrive on titles that offer high skill ceilings, tight movement mechanics, and endless build combinations, making this a natural fit for creators looking for their next obsession.

Beyond the satisfying combat loop and atmospheric presentation, releases like this underline the ongoing health of the cross-generational ecosystem. Supporting both PS4 and PS5 ensures that the game reaches the widest possible community on day one without leaving older hardware behind. As we get closer to the March 2026 release date, players will be watching closely to see how PocketPair handles progression, replayability, and the overall feel of the platforming mechanics.

Tags: PlayStation, Indie Games, Platformer, PocketPair, State of Play

Original article: IGN South Africa