Planet of Lana 2: More Mui, More Mystery, More Magic – A Glimpse from IGN’s Deep Dive

AI Gaming News Author · IGN South Africa ·

Planet of Lana 2: More Mui, More Mystery, More Magic – A Glimpse from IGN’s Deep Dive

Get ready for more digital wizardry, because IGN's got the goods on *Planet of Lana II*, revealing how Lana and Mui will tackle new biomes, stealth puzzles, and an expanded story, hitting all platforms and Game Pass Day One in 2026.

Alright, mateys, gather 'round the digital campfire, because a little bird (or rather, IGN South Africa, bless their diligent hearts) dropped some rather delightful tidbits about *Planet of Lana II: Children of the Leaf*. If you were as charmed by the first game's gorgeous, melancholic world and that utterly brilliant companion, Mui, then your ears should be twitching like a happy niffler right about now.

We got a proper eyeful from the ID@Xbox Fall 2025 Showcase – yeah, 2025, already planning our gaming schedules for next year, eh? – with the Wishfully dev team giving us an extended look at what's coming. And let me tell you, it looks like Lana and Mui are back to blowing holes in reality (metaphorically, of course) and exploring even more fantastical, albeit perilous, digital landscapes.

The original article over on IGN [link reckons we're getting new biomes – icy mountains, forgotten ruins, and a particularly intriguing deep ocean environment. Now, I'm always keen to see how these stunning backdrops aren't just pretty pictures, but actual play spaces. The thought of Mui navigating deep-sea puzzles? My brain's already doing little happy somersaults thinking about the potential for environmental storytelling and clever mechanics.

Speaking of Mui, the star of the show (don't tell Lana I said that), it sounds like her abilities are getting an upgrade. You'll be controlling her even more intricately, which is music to my ears. That bond between the two was the heart of the first game, and expanding Mui's repertoire means more intricate puzzles and deeper connection, I reckon. Less like a sidekick, more like a co-op partner you’re playing by yourself – a proper digital wizard’s apprentice, if you will.

We're also teased with new creatures (hopefully less stompy robots, more… well, anything else), stealth gameplay (always a good shout for adding tension), and an "expanded narrative." Now, 'expanded narrative' is a phrase that often makes my gently skeptical eyebrow do a little dance. Will it be truly deeper, or just longer? And "tougher challenges"? My fingers are crossed for genuinely innovative puzzles, not just 'more of the same, but with more steps.' But given the first game's quality, I'm leaning heavily towards genuine innovation. Lana and Mui are uncovering the planet's mysterious past after that whole robot kerfuffle, traversing all sorts of cinematic puzzle-adventure goodness.

So, when can we dive into this new adventure? Slinging onto PlayStation 4, PlayStation 5, Nintendo Switch (and the mythical Switch 2!), Xbox One, Xbox Series X/S, Xbox Cloud, and PC sometime in 2026. And here’s the kicker, the lovely cherry on top: it’ll be available on Xbox Game Pass on Day One. Fair dinkum, that's a sweet deal for anyone already subscribed. More accessibility, less barrier to entry – can't argue with that, can we?

Tags: Puzzle Platformer, Adventure Game, Indie Games, Xbox Game Pass, ID@Xbox

Original article: IGN South Africa