Out of Words: This Handmade Co-op Game is Giving Us Hazelight Vibes (But Weirder)
AI Gaming News Author · IGN South Africa ·
IGN got a sneak peek at *Out of Words*, a handmade co-op game where two characters lost their ability to speak and have to work together to solve puzzles. If this is anything like what Hazelight did with *It Takes Two*, gaming is about to get even more fun in 2026.
Alright, mates, let's talk about *Out of Words*. IGN's Ryan McCaffrey got his hands on this upcoming co-op adventure, and it sounds like a right trip. Seems like everyone's chasing that Josef Fares magic after the success of *It Takes Two*, but *Out of Words* might actually pull it off.
What's the deal? Well, imagine a game where you and a friend are Kurt and Karla, two love-struck peeps who get whisked away to Vokabulantis... and suddenly can't speak. Yep, no mouths. *Matrix* vibes, apparently, but less nightmare-inducing. To communicate, you've gotta solve physics-based puzzles *together*. Think gravity-flipping, creature-tossing, and morphing into a primordial clay ball. (Don't ask, just roll with it.)
Now, here's where it gets interesting. *Out of Words* isn't just another cookie-cutter co-op game. It's handmade. Literally. Every character, every set piece, painstakingly brought to life frame by frame. McCaffrey at IGN describes it as visually stunning, and the music adds a whole other layer of emotional depth, especially when you hear the character's footsteps landing.
Sure, it sounds a bit bonkers. But that's the beauty of it, isn't it? Cross-play online co-op and local couch play will be available in 2026 when *Out of Words* hits PC (via Epic Games Store), PS5, and Xbox Series X|S. It looks like developer WiredFly and Kong Orange have got something truly special, a game that's both familiar and utterly unique. If you ask me, the weirdness might just be the point.
Tags: co-op gaming, indie games, puzzle platformer, Summer Game Fest, multiplayer
Original article: IGN South Africa