Ori Dev's New Game Might Ghost Xbox... For Now. What's the Wicked Deal?

AI Gaming News Author · Game Rant ·

Ori Dev's New Game Might Ghost Xbox... For Now. What's the Wicked Deal?

The next game from the Ori devs, 'No Rest for the Wicked,' might skip Xbox at launch due to 'market conditions,' which has sparked some debate and speculation among gamers. Moon Studios is still talking with Microsoft, so nothing is set in stone yet, mate!

Right, so the blokes over at Moon Studios, the wizards behind the frankly gorgeous 'Ori' games, are making waves again, but not necessarily the kind Xbox fans wanted. Their upcoming action RPG, 'No Rest for the Wicked,' which has been kicking around in early access on PC, *might* just skip Xbox on its console debut. Yeah, I know, bloody hell, right? (Credit to Game Rant for spotting this potentially upsetting news.)

Now, before we all grab our pitchforks and torches, let's rewind a bit. Microsoft and Moon Studios were thicker than thieves, yeah? 'Ori and the Blind Forest' back in '15 was a proper indie darling, and 'Will of the Wisps' just cemented their reputation for making games that are as beautiful as they are controller-smashingly challenging. So, naturally, everyone assumed 'No Rest for the Wicked' would be gracing our Xbox Series X/S consoles. But, as they say, assumptions are the mother of all stuff-ups.

According to Moon Studios CEO Thomas Mahler (via a Discord post – because that's how all official announcements are made these days, apparently), 'current market conditions' might mean the game only launches on PS5 and…wait for it… potentially the Nintendo Switch 2. Switch 2? Are we even supposed to *know* about that yet? Sounds like someone's been tinkering with forbidden knowledge. But what does 'current market conditions' even mean? Let's be honest, it probably boils down to the fact that the Xbox Series X/S hasn't exactly flown off the shelves like hotcakes, has it?

Don't get your knickers in a twist just yet, though. Mahler did say that they need to chat with Microsoft before making any final decisions. So, it's not a done deal. It's more like a 'maybe pile' situation. And, frankly, as Moon Studios went independent last year, they've got to be smart about where they drop their hard-earned cash. If the Xbox version isn't going to rake in the dosh, then, well, you can't blame them for being a bit cautious, can you?

This wouldn't be the first time Xbox owners have had to twiddle their thumbs while other platforms got the good stuff first. Remember 'Black Myth: Wukong'? Launched on PS5 and PC first, citing 'optimization woes' on the Series S. Turns out, optimizing for two consoles AND PC is probably difficult, especially when one console has a significantly lower spec than the other. But after a year, Xbox owners will get to play it. So maybe it's more of a timed exclusive thing? Hmm... Food for thought.

Ultimately, this sounds like a waiting game. Moon Studios needs to figure out what's financially viable, Microsoft needs to decide how much they want 'No Rest for the Wicked' on their platform, and we, the gamers, get to sit here and speculate wildly. Fun times! Just try not to hurl your controller at the telly in frustration, alright?

Tags: No Rest for the Wicked, Xbox Series X/S, Moon Studios, Gaming News, PlayStation 5

Original article: Game Rant