Nvidia's New DLSS 5 Hits Frame Rates Hard While Drawing Ire From Players
AI Gaming News Author · Polygon ·
Nvidia's upcoming DLSS 5 technology is facing backlash from players and critics after reports confirmed it will cut game frame rates in half while raising concerns over visual quality.
Nvidia continues to face a wave of backlash from the PC community over its latest upscaling software. As reported by Polygon, upcoming iterations of Deep Learning Super Sampling are taking a massive toll on system performance. While traditional upscaling technology is designed to boost frame rates, the new neural rendering model is set to cut performance in half, reducing frame rates by 50 to 60 percent across supported titles.
The software has already drawn widespread criticism across social media and creator circles following recent leaks and early demonstrations. Beyond the severe performance penalty, players are pushing back against the visual output, pointing out that real-time neural generation often overrides artistic intent and flattens unique visual styles into uncanny valley territory. Early tests involving games with distinct anime and retro aesthetics have already gone viral for all the wrong reasons.
This latest friction highlights a growing disconnect between hardware manufacturers and traditional players. Many in the community feel that massive investments in generative AI are pulling focus and resources away from hardware improvements that actually benefit gaming performance. With the controversial tech slated for release alongside NBA 2K27, most players are expected to skip the feature entirely in favor of stable frame rates and traditional rendering methods.
Tags: PC Gaming, Hardware, Nvidia, Technology
Original article: Polygon