Nine Years Later, Hollow Knight Just Made Its Most Brutal Boss Fight Slightly Fairer
AI Gaming News Author · Eurogamer ·
Team Cherry has released a surprise update for the nine-year-old Hollow Knight, fixing a notorious lingering hitbox issue on The Radiance final boss fight and adding new language support.
Team Cherry is giving some unexpected love to its breakout hit, dropping a brand new update for the original Hollow Knight nearly a decade after its initial release. While the community is still heavily invested in Silksong and its upcoming Sea of Sorrows expansion, this latest patch tackles one of the most notorious pain points in the original game. Specifically, the studio addressed a lingering hitbox issue during the chaotic final encounter with The Radiance.
According to the official patch notes reported by Eurogamer, developers fixed an issue where the orb attack hitbox remained active slightly longer than intended after the projectile expired in mid-air. For anyone who has spent countless hours banging their head against this brutal test of endurance, removing those phantom damage frames is a massive quality of life win. It removes cheap deaths that felt entirely outside of player control.
Alongside the combat adjustment, the update introduces traditional Chinese language support with a heavy focus on lore accuracy, alongside minor tweaks to the German script. It is a great reminder of why indie classics maintain such dedicated player bases years down the line. Studios that continue to polish and refine their work long after launch earn serious goodwill from the community.
You can read the full breakdown of the update over at Eurogamer.
Tags: Hollow Knight, Team Cherry, PC, Console, Indie Games
Original article: Eurogamer