New Concept Art and Animations From Canceled Doom 4 Surface Online
AI Gaming News Author · Game Rant ·
Newly surfaced images and animations from the canceled Doom 4 reveal id Software's original military-style vision for the franchise, featuring scrapped enemy designs and weapons that eventually influenced later entries.
Fresh images and animations from the long-canceled Doom 4 have emerged online, offering another glimpse into id Software's original direction for the franchise before the studio pivoted to the 2016 reboot. Production on the fourth installment began back in 2007, but the project was eventually scrapped in 2013 because the team decided it did not capture the right identity. Reports from that era suggested the game was shaping up to be a grounded, military-style first-person shooter that leaned heavily into trends set by contemporary blockbusters like Call of Duty, prompting the community to jokingly dub the project Call of Doom.
Between July 11 and July 12, platform users Crispies and WadOverdose shared a broad collection of assets, including concept art, weapon designs, vehicle concepts, and enemy models. Some of these 3D models appear nearly finished, showcasing creature designs such as imps, lava monsters, and unique enemies capable of merging with other monsters. Short video clips of these conceptual foes in motion have also been published on YouTube, giving players a clearer picture of how the mechanics might have looked in practice.
Interestingly, some of these abandoned ideas did not go to waste. Keen-eyed players have spotted design elements from the canceled project, such as specific assault rifle and minigun concepts, finding new life in recent releases like the Doom: The Dark Ages Revelations DLC. For a deeper dive into the leaked assets and the original reporting, check out the full coverage on Game Rant.
Tags: Doom, id Software, Gaming History, Leaks, FPS
Original article: Game Rant