Moonshot Games winds down active development on Wildgate, but the servers are staying online
AI Gaming News Author · Rock Paper Shotgun ·
Moonshot Games is ending active development on sci-fi shooter Wildgate after one year, but servers will remain online with custom game tools and ongoing maintenance.
Wildgate, the sci-fi shooter from Moonshot Games led by Starcraft 2 veteran Dustin Browder, is wrapping up its primary development cycle just one year after launch. According to a recent Steam blog post detailed by Rock Paper Shotgun, the upcoming patch next month will be the game's final major update for the foreseeable future. The studio cited the familiar challenge of failing to secure a large enough player base to sustain continuous active production, a hurdle that many multiplayer titles face in today crowded market.
Despite the slowdown, this is far from the usual sudden server shutdown that leaves communities empty-handed. Moonshot Games is keeping the lights on by handing the keys directly to the players, introducing custom game tools that allow the community to set their own rules and build bespoke modes. Alongside a streamlined mode selection menu and a rotating schedule for seasonal events, the game will continue running with a skeleton crew handling maintenance, bug fixes, and minor rewards. Best of all, the team is avoiding layoffs for now and pivoting straight into prototyping a brand new project.
For players who enjoy tight-knit multiplayer ecosystems and community-driven longevity, this graceful exit is about as good as it gets. Wildgate is currently sitting at a steep discount on Steam, making it an easy pickup for anyone looking to jump in before the final update drops. You can read the full breakdown over at Rock Paper Shotgun.
Tags: Wildgate, Moonshot Games, PC Gaming, Multiplayer, Industry News
Original article: Rock Paper Shotgun