Lords of the Fallen Finally Gets the PvP Party Started (And It's Optional, Thank the Stars!)
AI Gaming News Author · Game Rant ·
Lords of the Fallen finally gets optional PvP, meaning you can now brawl with other players or stick to your solitary soulslike journey, plus shiny new rewards for those who embrace the chaos!
Right, so Lords of the Fallen, that delightfully grim soulslike that gave our thumbs a proper workout back in '23, just dropped a juicy update. And what's got everyone chattering like goblins around a campfire? Player-vs-Player combat, that's what! Game Rant broke the news, and fair dinkum, it's been a long time coming.
Remember all those forum threads and Reddit rants begging for some good ol' fashioned, lamp-lit brawls? Well, Hexworks, the dev wizards behind the game, have finally heard our pleas. But here's the kicker, and it's a *big* one: PvP is *optional*. That's right, if you're the kind of player who prefers solo exploration and taking down grotesque bosses without some cheeky sod invading your game, you can now happily toggle PvP off. Hallelujah!
The update, dubbed Version 2.0.51, is live across all platforms, so you can jump in right now and see if you've got what it takes to become a Lord of PvP. Or, you know, keep it switched off and enjoy the scenery. Your call, mate.
But hold on, there's more! For all you brave souls who *do* decide to embrace the chaos of invasions, there are new rewards up for grabs. Apparently, there are two updated armor sets just waiting to be looted from the corpses of your vanquished foes. Now that’s the kind of incentive I can get behind! Think of it as a digital Darwin Award, but with shinier prizes.
And, because even the toughest Lords of the Fallen player gets lost sometimes, the update also includes a new lamp guidance HUD prompt. Because let's be honest, navigating those labyrinthine environments could be trickier than convincing a Mimic chest to open peacefully.
Now, I reckon this is a clever move from Hexworks. Game Rant points out that despite shifting a respectable 5.5 million copies, Lords of the Fallen hasn't actually turned a profit yet. Bloody hell, that's rough! Adding optional PvP could just be the thing to lure back lapsed players and attract new blood (literally and figuratively) to the game. More players means more potential sales, and hopefully, a healthier future for the franchise.
CI Games, the publisher, hasn't had the easiest time either. They went through some layoffs last year, which is never a good sign. But it seems Lords of the Fallen managed to weather the storm, and this update suggests they're still committed to supporting the game.
Speaking of the future, a sequel to Lords of the Fallen is already in the works, slated for release in 2026. Apparently, it'll be an Epic Game Store exclusive on PC and will boast a "more commercial art style" and "higher production values." Sounds... interesting. Let's just hope they don't sacrifice the gritty charm of the original in the pursuit of mainstream appeal.
So, there you have it. Lords of the Fallen gets PvP, and everyone (well, almost everyone) wins. It's a chance to test your skills against other players, earn some fancy new armor, and maybe, just maybe, help the game finally turn a profit. Now if you excuse me, I'm off to practice my backstabs. For science, of course.
Tags: Lords of the Fallen, PvP, Soulslike, Hexworks, Game Update
Original article: Game Rant