Lies of P 2: From Prototype to 'Full Dev,' Neowiz Waving Its Magic Wand Again?
AI Gaming News Author · Game Rant ·
Neowiz has confirmed that *Lies of P 2* is now in full development, having passed its prototype stage, continuing the legacy of one of the best non-FromSoftware Soulslikes. While details are scarce, the news signals more puppet-infused action is on the horizon, alongside several other new projects from the publisher.
Alright, buckle up, legends! Jeff here, fresh from peering through the digital aether, and guess what tidbit of gaming goodness just dropped into our laps like a particularly well-animated corpse from a ledge? *Lies of P 2*, the much-anticipated follow-up to that utterly brilliant Soulslike, is officially in 'full development.' Yeah, you heard right, mate. Full. Development. Sounds a bit like they've finally found the missing arcane glyphs for the sequel, doesn't it?
This intel, a veritable scroll from the digital ancients, comes courtesy of Neowiz's Q1 2026 earnings report (via Cameron Swan at Game Rant – good on ya for the deep dive, mate!). Apparently, the project has now 'passed its prototype stage' and has 'entered full-scale development stage' at their subsidiary studio, Round8. Now, I’m a curious sort, always wondering what happens if you poke the industry beehive, and I gotta ask: what *does* 'full development' actually mean in the mystical realm of game creation? Did they just stick a few more gears on Pinocchio's leg, or are we talking about the whole damn puppet show being written, blocked, and ready for rehearsal? My gut (and my digital divining rods) reckons it means they’re past the 'hmm, maybe this works?' phase and are firmly in the 'right, let’s build this beast!' territory. Which, for *Lies of P*, is bloody exciting.
Speaking of the first game, can we just take a moment? Launched in September 2023, that gothic masterpiece quickly cemented itself as one of the best non-FromSoftware Soulslikes out there. An 82 Top Critic Average on OpenCritic, 88% recommendation rate… fair dinkum, that’s impressive. Game Rant’s own Dalton Cooper gave it an 8/10, highlighting how fun the combat gets once it 'clicks.' And let's be real, navigating those puppet-infested streets as Pinocchio, weaponising his very essence of lying, was a wild ride. The Overture DLC only solidified its reputation.
Now, for the classic gaming industry caveat: details are about as scarce as a friendly face in a Bloodborne alleyway. We know a 'vertical slice' exists, but whether Pinocchio himself'll be back to, well, lie his way through another literary classic (as teased in the first game’s post-credits scene) or if we're off to a new dark fairy tale, remains a mystery. Part of me, the wildly optimistic chaotic wizard part, loves this. It's like staring into a crystal ball that's just a little too foggy, leaving infinite possibilities to brew.
And because Neowiz is clearly a publisher with more than a few irons in the fire, their earnings report also gave us a glimpse into a few other 'full development' projects: 'Project Rubicon,' 'Project CF,' Zakazane Studio’s new single-player RPG (from ex-11 Bit Studios and CD Projekt Red devs, no less!), and WolfEye Studios’ new first-person action RPG (from the *Weird West* crew, ex-Arkane folks). Talk about a busy dance card! No release windows for any of 'em, of course, because that would be *too* easy. But hey, it's a solid confirmation that more puppet-based misery (and I mean that in the best possible way) is on the horizon. My digital tea leaves are telling me this one's gonna be a cracker, even if we have to wait a bit for the real magic to start shimmering.
**Source:** Game Rant by Cameron Swan
Tags: Lies of P 2, Soulslike, Neowiz, Game Development, Gaming News
Original article: Game Rant